Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: How many Triggers d'you Have
How many Triggers d'you Have
May 25 2009, 11:01 pm
By: UnholyUrine  

May 25 2009, 11:01 pm UnholyUrine Post #1



How'd you find out how many Triggers you have in a map? :P

(I am aware of the simpleness of this question, and that the way to find it is probably very very simple... but I just can't find it.) :crazy:



None.

May 25 2009, 11:04 pm Vrael Post #2



What I do is copy from the text editor into notepad++, then hit ctrl+f, enter the //--------// thing into the box, and hit the "count" button.
So, text editor + ctrl+a + ctrl+c + ctrl+v + highlight //------// thing + ctrl+f + count button. Lot of steps but that's how I do it.



None.

May 25 2009, 11:25 pm Morphling Post #3



MapStats.



None.

May 26 2009, 4:11 pm Ahli Post #4

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Vrael
What I do is copy from the text editor into notepad++, then hit ctrl+f, enter the //--------// thing into the box, and hit the "count" button.
So, text editor + ctrl+a + ctrl+c + ctrl+v + highlight //------// thing + ctrl+f + count button. Lot of steps but that's how I do it.
I count "Conditions:".




May 26 2009, 10:29 pm Pyro682 Post #5



I go into the trigger Editor (Classic) and then I count the boxes. I then subtract duplicates for different players.

Lol, Just kidding. I use Edit Pad Lite, and it does the same "Counting" features of Notepad ++



None.

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[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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