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Uber Wallball, actually like the real game

Creator: who
Time: Oct 3 2007, 11:34 pm

Post #1     who Oct 3 2007, 11:34 pm

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someone09
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>>Uber WallBall




Well, i felt like making a wall ball map, and I'm almost done, but i need some opinions. should i add a special ball, more players, etc?

Overall 90%:
0% Progress: 90%
100%



Triggers 96%:
0% Progress: 96%
100%



Debugging 50%:
0% Progress: 50%
100%



Terrain 100%:
0% Progress: 100%
100%



Aesthetics (lol) 75%:
0% Progress: 75%
100%



Still a crapload of bugs, and I've gotten complaints about the gameplay being slow... maybe i should make the arena even smaller.

EDIT: Fixed the bug where you couldn't occasionally fire.

EDIT 2: Copied triggers over, all players should work fine now.

EDIT 3: Reuploaded, fixed another multiplayer bug.

EDIT 4: Fixed the frequency of double touch, fixed P3 getting two zealots after first ball contact w/ wall. Changed explosion of ball. Made catching easier, made touch locations smaller in general.

EDIT 5: Made touch area larger again, arena smaller, to increase gameplay speed.

EDIT 6: Fixed bug where P4 couldn't pick up ball and got multiple hydras. Changed hydra to marine, used constantly moving zergling to slow it down.

It's currently bugged due to this drone system that I messed up on.
Attachments:
scx file
UberWallball.scx (38.43 kb)
0 hits.
This post was edited 32 times, last edit by someone09: Oct 14 2007, 10:58 pm.
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Post #2     MillenniumArmy Oct 4 2007, 1:03 am

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ooo so this is going to be a real wallball map, unlike the one i made a few years ago lol
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Post #3     who Oct 4 2007, 1:26 am

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someone09
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yeah, i saw that one.
This post was edited 2 times, last edit by someone09: Oct 4 2007, 10:48 am.
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Post #4     who Oct 4 2007, 8:54 pm

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someone09
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Made it work for all players, redid some terrain and sprites. I'm still wondering whether I should make a special ball or not.
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Post #5     Mafia.Mayor Oct 4 2007, 9:41 pm

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The Mayor
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I'd have to know more about the map itself to decide whether or not a special ball would fit and work well with it.
My name is Inigo Montoya. You killed my father. Prepare to die.
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Post #6     who Oct 4 2007, 10:57 pm

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someone09
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it's basically wall-ball. you have a dropship for fire, pick up, etc, and a stargate to adjust your angle.
screenshots attached

what I might do is if you still have 3 lives after a long time or something like that, you can fire a faster shot.
Attachments:
pcx file
SCScrnShot_100407_185408.pcx (166.26 kb)
5 hits.
pcx file
SCScrnShot_100407_185421.pcx (186.70 kb)
0 hits.
This post was edited 3 times, last edit by someone09: Oct 5 2007, 12:06 am.
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Post #7     who Oct 6 2007, 10:42 am

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someone09
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I'm making progress, but there's still this rare bug that has player 4 getting about 30 hydras...

EDIT: Lol, fixed it. i cleared the wrong switch on the hydra creation, so it kept getting more from the preserve.
This post was edited 1 time, last edit by someone09: Oct 6 2007, 11:37 am.
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