Help: Buildings on extended ramps
Post #1 Alventenie Oct 2 2007, 4:58 am
Post #3 Alventenie Oct 2 2007, 8:55 am
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Hmm, Ive been messing around with it for the past few hours, still detailing it and what not. I've tried them on neutral, taking them off the extended ramp to buildable ground and what not, and they still aren't spawning correctly =(. I dunno what to do now :/, I'll be done the map within a day or two and I hope this doesn't make me wait a while.
ty though for your answer, I'll keep messing with it to see what I can do. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #5 Alventenie Oct 2 2007, 9:04 pm
Post #6 yenku Oct 6 2007, 1:00 am
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i think you need to use sprites.
if that doesnt work, try this: http://www.panschk.de/mappage/newsscript/viewarticle.php?newsid=20 ![]() ![]() ![]() ![]() ![]() ![]() |
Post #7 Maian Dec 7 2007, 8:42 pm
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Correct me if I'm wrong, but I thought for "Melee" game type, anything pre-placed is removed (besides critters and start locations)?
And if that's the problem, try running your game with the "Use Map Settings" game type. EDIT: Hmm... I should pay more attention to posting dates... I was just randomly browsing the forums and came across this... oh well! ![]() ![]() ![]() ![]() ![]() ![]() |
Post #9
blacklight28
Dec 9 2007, 7:59 am
Post #12
blacklight28
Dec 12 2007, 3:33 am
Post #14
blacklight28
Dec 13 2007, 4:55 am
Post #15 y10k Dec 13 2007, 11:04 am
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They work as normal units/buildings, you can select (and order if you own) them.
There are 2 kind of sprites : 1. they only have visual, dont effect gameplay, i dont count "crash-game" as game effect-_-. The other one is "unit sprites" i had written earlier. By the way, besides this, i dont know whats the difference between "units" and "unit sprites". This post was edited 1 time, last edit by y10k: Dec 13 2007, 11:16 am. ![]() ![]() ![]() ![]() ![]() ![]() |
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