Staredit Network > Forums > SC1 Terrain > Topic: Twilight Brush Pack
Twilight Brush Pack
Mar 20 2009, 3:25 pm
By: Devourer  

Mar 20 2009, 3:25 pm Devourer Post #1

Hello

Hey,
I just found out what the "Brush" function in SCMDraft is, you can open brush-palettes by going to Windows -> Brush Palette.
Then click on "Open File" to open a brush file, else you can select terrain-squares (extended terrain), enter a name in the small textbox and click on "add", after that you can paste the added tiles as often you want.
Well, I just made a twilight-palette.

All those extended terrain-things are included.
The .jpg format screwed up the quality :l



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Mar 21 2009, 11:01 pm Falkoner Post #2



You could fix those ramps, there's better blends in twilight.



None.

Mar 26 2009, 3:35 am payne Post #3

:payne:

See my only work on Twilight, it has nearly the same blends, but better (:D).



None.

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[10:01 pm]
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Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
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