DOWNLOAD LINK:
MOUSE DEFENDER V2
INFORMATION:
File Name: MouseDefender.scx
Human(s): 1
Computer(s): 1
Demensions: 20x64
Units: 1234/1700
Locations: 255
Triggers: 1405
WEAPON:
Your mouse!
LOCATION SIZE:
20x20 or just over 1/4th of a tile square.
CREDITS:
Brontobyte: Came up with the platform. Also went in one by one, for every, single, EUD trigger... God help me if Blizzard updates StarCraft with a patch that will negate the effects of the current offsets...
Lethal_Illusion: System creation and majority of system triggering.
Doodle77: Original idea.
SPECIFICATIONS:
You move your mouse around the screen trying to kill the enemies spawning from the left of the screen and moving towards the right. The object of the game is to not let one, that's right, not one unit to the right side of the screen. If you allow one unit to get to the right side of your screen, you will lose the game.
The entire game is based off of three varieties of levels. One being easy, Two being medium, and Three being hard. There is a special part to the last level that will be covered later.
EASY LEVEL (1):
-Terran Marine
-Terran Medic
-Terran Ghost
-Terran SCV
-Protoss Zealot
These units will spawn every 2000 milliseconds for ten lines.
MEDIUM LEVEL (2):
-Protoss High Templar
-Terran Civilian
-Protoss Probe
-Zerg Drone
-Zerg Zergling
These units will spawn every 1500 milliseconds for fifteen lines.
HARD LEVEL (3):
-Infested Terran
-Zerg Hydralisk
-Sara Kerrigan
-Zerg Defiler
-Protoss Dark Templar
These units will spawn every 1000 milliseconds for twenty lines.
After the Protoss Dark Templar has spawned for twenty line, it will spawn again for a final five lines. This is where the game really gets interesting. For these last five lines, you will not have any vision of the Protoss Dark Templar's.
SCREEN SHOTS:
I lost...
Post has been edited 2 time(s), last time on Feb 14 2009, 3:42 am by Brontobyte.
None.