Staredit Network > Forums > SC1 Terrain > Topic: Ash world meteorite
Ash world meteorite
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Jan 31 2009, 8:25 pm
By: Dungeon-Master  

Jan 31 2009, 8:25 pm Dungeon-Master Post #1



Hey anyone, I want to make some kind of meteorite aproximately 7/7 tiles big for an RP map, it would be the thing that brought zergs on a planet...

The tileset is Ash world, and i could try, but seriously it would take me around 5 hours to get something to work, i am nut with extended terrains other than making milti-height terrain...
I do not ask you to do it for me, I just need some advice to make a ball-like effect in Ash world...



None.

Feb 1 2009, 10:44 pm stickynote Post #2



Go to the tileset index for ashworld, and start looking for tiles that look even remotely round, and try to put them together into a meteorite-like thing.



None.

Feb 2 2009, 11:59 pm Dungeon-Master Post #3



Yea i guess i'l have to do this, thanks... it will be hella long :| . Well... since i guess it is the best advice someone could give to me... i can say...

The topic served it's purpose, please close it.



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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