Staredit Network > Forums > SC1 Map Production > Topic: World Diplomacy RP 2.18
World Diplomacy RP 2.18
Sep 23 2007, 9:56 pm
By: Crossbowman  

Sep 23 2007, 9:56 pm Crossbowman Post #1



World Diplomacy RP

Current Version: 2.18

Information
World Diplomacy RP is based off of the original Worldwide Diplo RP, and it strives to improve on that old version. For instance, it would make names spelled right, change some others, and aim at making the gameplay seem more epic, as an Diplo RP should be. Of course, it isn't perfect, but good roleplayers should be able to act realistically.

For instance, in a normal diplomacy, players would usually mass loads of tanks. In this game, players should be able to control themselves from massing tanks (and their build times are enormous), and use more infantry.

Infantry and tanks all have massive amounts of health, low armour, and relatively low damage. Aircraft are excellent against other aircraft, have massive armour, and high amounts of health. Ships have massive amounts of health, massive amounts of armour, and massive amounts of damage. However, they are very expensive, and are extremely vulnerable to attacks from destroyers and other battleships. Land-based missile batteries can easily defeat whole squadrons of aircraft or a battleship alone.

Essentially, this is an Imperialism map based on a world-scale map and is roleplay based.

Currently, beta-testers are required. Anyone wanting to help test this map would be greatly appreciated.

Current beta-testers:
None

Original Map by: GLaciuse Inc. and Legion Productions
I thank thee for creating the Diplo RP maps.

The map is posted in the downloads section.

Change Log:
  • Edited armour
  • Made cities actually destroyable
  • Bombers upped
  • Fighter damage lowered
  • Missile turret damage increased

    Version 2.13
  • Edited some stats
  • Increased all unit damage
  • Increased all building and air unit armour
  • Further edited some locations

    Version 2.11
  • Corrected some names
  • Further edited terrain
  • Streamlined the resource zone
  • Improved game balance
  • Lowered tax collection times
  • Increased starting funds

    Version 2.1
  • Added corrected names
  • Changed colours
  • Changed terrain a bit
  • Edited gameplay
  • Improved air combat system


Post has been edited 8 time(s), last time on Sep 30 2007, 11:29 pm by Crossbowman.



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[10:50 pm]
Vrael -- Ultraviolet
Ultraviolet shouted: How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
hey cut it out I'm getting all the minerals
[10:11 pm]
Ultraviolet -- :P
[10:11 pm]
Ultraviolet -- How about you all send me your minerals instead of washing them into the gambling void? I'm saving up for a new name color and/or glow
[2024-4-17. : 11:50 pm]
O)FaRTy1billion[MM] -- nice, now i have more than enough
[2024-4-17. : 11:49 pm]
O)FaRTy1billion[MM] -- if i don't gamble them away first
[2024-4-17. : 11:49 pm]
O)FaRTy1billion[MM] -- o, due to a donation i now have enough minerals to send you minerals
[2024-4-17. : 3:26 am]
O)FaRTy1billion[MM] -- i have to ask for minerals first tho cuz i don't have enough to send
[2024-4-17. : 1:53 am]
Vrael -- bet u'll ask for my minerals first and then just send me some lousy vespene gas instead
[2024-4-17. : 1:52 am]
Vrael -- hah do you think I was born yesterday?
[2024-4-17. : 1:08 am]
O)FaRTy1billion[MM] -- i'll trade you mineral counts
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