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S.T.A.L.K.E.R.: Oblivion Lost, A Stalker themed diplomacy game.

Creator: Paravin.
Time: Oct 12 2008, 11:19 am

Post #1     Paravin. Oct 12 2008, 11:19 am

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(user posted image)
Map by: Paravin.




~~Map data~~

Titleset: Badlands.
Size: 256x256.
Genre: Diplomacy




~~Map data~~

The map S.T.A.L.K.E.R.: Oblivion Lost is a diplomacy map. It means you have to a build an army and use diplomacy to annahilate your opponents. The opposition in this map will be several NPC factions, and 3 player controlled factions. In case you can't get a full house, you can start without 1 player - In case of such moments, the base will be given to the Bandit faction.

Each faction has a unique unit, NPC factions also have these. In case you capture the main base of the faction, you gain their special unit.

The Zone is divided in small sectors. Each sector has bases. Capturing these bases earns you Rubles, holding the bases grants you Rubles. Some bases are more strategicly usefull, due to their location. Be sure to control these!

You can defeat your rivals by killing their faction leader. Be aware, that these leaders are more powerfull then your standart Stalker, so beware!

~~Progress~~

Map: 80%
Factions: 10%
NPC Factions/Wildlife: 10%
Triggers: 0%




~~Factions~~


(user posted image)
Loners

Leader: Father Valerian.
Base: Rookie village; Cordon.
Special unit: STALKER v. Vintar BC.


(user posted image)
Duty

Leader: General Voronin.
Base: Scientist base; Yantar.
Special unit: STALKER v. Chaser 13.


(user posted image)
Freedom

Leader: Lukash.
Base: Army Base; Army Werehouses.
Special unit: STALKER v. Healing Beril.




~~Screenshots/Demo~~


(user posted image)
Two Loners attack the military outpost, and get ripped to shreds.

(user posted image)
The Rookie Village, home of the Loner faction.

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This post was edited 4 times, last edit by Paravin.: Oct 16 2008, 7:02 pm.
Look out, at the stars.
Look how they shine for you.
And all the things you do.
And they were all Yellow.
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Post #2     Deathman101 Oct 12 2008, 12:49 pm

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Organized people are just lazy
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I think the Stalker->SC port is an awesome idea...

I swear to god they were bribed to make the source code so inefficient you have to pay $200 to make your PC able to play it.
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Post #3     Paravin. Oct 12 2008, 1:24 pm

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Dang, I'm starting to hate the StarCrafts triggering system. :flamer:
Look out, at the stars.
Look how they shine for you.
And all the things you do.
And they were all Yellow.
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Post #4     Deathman101 Oct 12 2008, 2:16 pm

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Organized people are just lazy
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Quote from Mafia.Paravin.
Dang, I'm starting to hate the StarCrafts triggering system. :flamer:
:omfg: SC Trigger System is pure awesome, you have to jump through more flaming hoops than any other program on earth.
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Post #5     Paravin. Oct 12 2008, 2:56 pm

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Yeah, and repeat the same thing, for a simple effect, a million times.
Look out, at the stars.
Look how they shine for you.
And all the things you do.
And they were all Yellow.
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Post #6     Deathman101 Oct 12 2008, 11:48 pm

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Organized people are just lazy
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Quote from Mafia.Paravin.
Yeah, and repeat the same thing, for a simple effect, a million times.
This is why I like Doom, the ACS in it is far more versatile.
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Post #7     Paravin. Oct 16 2008, 2:46 pm

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Alright, added Red Forest, Yantar and the Army Werehouses. The Mutant spwaning system is a real chore, though.
Look out, at the stars.
Look how they shine for you.
And all the things you do.
And they were all Yellow.
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Post #8     isolatedpurity Oct 16 2008, 7:03 pm

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and she's STILL hawt
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Need moar artifacts, mutants.
You'd be better off naming it STALKER: Clear sky or STALKER: Fraction wars, as that is what you are apparently aiming for.

:)
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Post #9     Paravin. Oct 16 2008, 7:04 pm

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There will be mutants, as for artifacts..

I want to name it Oblivion Lost, since the first title of STALKER was Oblivion Lost. :P
Look out, at the stars.
Look how they shine for you.
And all the things you do.
And they were all Yellow.
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[01:13 am]
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[01:02 am]
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