Apparently, Firegraft is incompatible with the newest patch. So how do you do tech tree and button set editing and advanced stuff like that?
I am aware that this is the noob-ish-est question since modding was invented, you don't need to tell me.
None.
STF mod creator, Modcrafters.com admin, CampaignCreations.org staff
You edit on an older patch until a compatible version of FireGraft is released.
But then how does anyone play your mod? Bnet automatically updates your patch when you use multiplayer... (Sorry if I sound whiney.)
None.
STF mod creator, Modcrafters.com admin, CampaignCreations.org staff
You advise that they use Farty's Downgrader and play on a private server (like Shadowflare's). No other way around it, unless you're capable of programming a new memory patcher like FireGraft.
*swears loudly* Good thing Mod Night's on a private server... *swears loudly again* *and again* *and again*
None.
EV im wrong but, when you use firegraft (like me with 1.15.0) you can play the mod with the newest patch right?
but i did see some genial mods like Ad astras or oter mods who require 1.15.0 or older version o SC. Why is that so?Is it cause of the color code or what?
None.
EV im wrong but, when you use firegraft (like me with 1.15.0) you can play the mod with the newest patch right?
but i did see some genial mods like Ad astras or oter mods who require 1.15.0 or older version o SC. Why is that so?Is it cause of the color code or what?
I'm not really sure what you're getting at.
Anyways, you CAN run firegrafted mods designed for an older version of StarCraft, on a newer patch, but the grafted changes won't be there... So it's kind of pointless.
Basically, you downgrade your version of StarCraft to use Firegraft, and when others want to play your mod, they just have to downgrade StarCraft to play it. There's a small handful of other servers that can be used to play older versions of StarCraft online.
None.
STF mod creator, Modcrafters.com admin, CampaignCreations.org staff
Dear Darkmapper:
Every time Blizzard releases a new patch, memory offsets are moved around. FireGraft is a memory patcher, so the only way for it to work is if it knows the correct offsets to everything. Patches change those around, so FireGraft must be updated to work on the new patch, or else it cannot function. Thus, until FireGraft is updated, you must mod on whatever version FireGraft
is compatible with, advising your players to play your mod on that version by using Farty's Downgrader (it patches your SC to whatever version you want, really useful). If you're playing a mod, you want to pay attention to what SC version it requires, as otherwise its button, requirement, and tech tree changes will not function, and will appear as normal SC buttons only.
Quote from name:TassadarZeratul
Apparently, Firegraft is incompatible with the newest patch. So how do you do tech tree and button set editing and advanced stuff like that?
I am aware that this is the noob-ish-est question since modding was invented, you don't need to tell me.
i just download the broodwar 1.15.0 files and use them
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