Staredit Network > Forums > General StarCraft > Topic: STARCRAFT.. and WHAT MAKES IT TERRIBLE
STARCRAFT.. and WHAT MAKES IT TERRIBLE
Sep 17 2008, 2:16 am
By: Sand Wraith  

Sep 17 2008, 2:16 am Sand Wraith Post #1

she/her

Title says all..

(Respects to Blizzard where it's due; some errors and bad things have true explanations; besides that, StarCraft is very old.)

For me. It's the "I'm gonna kill myself" pathing, the lack of an AI difficulty chooser, the lack of a modern remake (not SC2; I'm talking about modern remake WITHOUT the bad stuff (I was kinda looking forward to Project Revolution)), lack of modability (some parts are retardedly hard-coded), and...
I think that's it. Otherwise, Blizzard did a great job, and comments concerning their great jobs can be put in the parody thread that was created after this one was (hint: this one isn't the parody; IT'S TEH ORIJINAL CHEZBERGUR).

-

Seriously though, complete remake please, Blizzard. WITHOUT any retardedness?
(And yes, I HAVE considered that you could do remakes with StarCraft 2's inclusion of old units, but since "mods" will be map driven (What the absolute fuck (note that I don't censor it, I normally do though), Blizzard? MAP does NOT equal MOD. MOD = ! MAP. Does NOT equal. Get it?), it won't actually be a mod. Oh well.)

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In case you haven't noticed, this isn't a flame thread, so don't flame. We're trying to produce constructive criticism for StarCraft, not indulge in its ugliness and laugh at it.




Sep 17 2008, 2:49 am FatalException Post #2



Think of when Starcraft was made. Think of Blizzard's current cash cow. It's an old game, they didn't have modders in mind when they made it, pathing AI wasn't that great anywhere. On remaking it, they've had WoW to work on and SC is still good enough for South Korean TV (and us), so why would they?



None.

Sep 18 2008, 3:22 am pneumatic Post #3



I don't really have anything to say, I just love your deft use of nested parentheses.



None.

Sep 18 2008, 3:40 am ClansAreForGays Post #4



I remember there were at least a few projects to try and code a duplicate of SC (probably done in C) and make it open source, giving complete freedom and room for improvements. I hear they all died around 30% completion or something though, like there was some secret 1337 blizzard they weren't able to mimmick. I don't know, I read about it on v4 sen.




Sep 18 2008, 3:59 am ClansAreForGays Post #5



look up SCsharp. Goodluck trying to find a working link to the source though.




Sep 18 2008, 4:02 pm Infinitron Post #6



Quote from ClansAreForGays
I remember there were at least a few projects to try and code a duplicate of SC (probably done in C) and make it open source, giving complete freedom and room for improvements. I hear they all died around 30% completion or something though, like there was some secret 1337 blizzard they weren't able to mimmick. I don't know, I read about it on v4 sen.

All of them died because Blizzard didn't allow them to finish. The only engine that is still alive and developed is Stratagus, previously known as Wargus. Stratagus isn't really developed either anymore since the devs focus on creating the game Bos Wars, which uses the Stratagus engine.



None.

Sep 27 2008, 7:11 am Sand Wraith Post #7

she/her

Maybe one day, Blizzard will release the source for StarCraft and we'll revel in all its mappable and moddable glory.

I things that I can see...




Sep 27 2008, 5:03 pm Vi3t-X Post #8



If the original warcraft isn't even free yet, what makes you think StarCraft will EVER be free?



None.

Sep 28 2008, 6:00 pm Doodle77 Post #9



They could GPL the code, but you wouldn't be able to build it because Smacker isn't free.



None.

Sep 28 2008, 8:42 pm Doodan Post #10



Starcraft was huge in its time. You're comparing features that are more modern to an older game. It's like saying Citizen Kane sucks because its special effects are not as good as The Dark Knight's.



None.

Sep 28 2008, 10:51 pm Hug A Zergling Post #11



If you think SC sucks...why are you on SEN?



None.

Sep 29 2008, 12:17 am Vi3t-X Post #12



[sarcasm]Because we like trolling.[/sarcasm]



None.

Oct 2 2008, 10:04 am NaDa Post #13



Quote from name:Hydrolisk
Title says all..

(Respects to Blizzard where it's due; some errors and bad things have true explanations; besides that, StarCraft is very old.)

For me. It's the "I'm gonna kill myself" pathing, the lack of an AI difficulty chooser, the lack of a modern remake (not SC2; I'm talking about modern remake WITHOUT the bad stuff (I was kinda looking forward to Project Revolution)), lack of modability (some parts are retardedly hard-coded), and...
I think that's it. Otherwise, Blizzard did a great job, and comments concerning their great jobs can be put in the parody thread that was created after this one was (hint: this one isn't the parody; IT'S TEH ORIJINAL CHEZBERGUR).

-

Seriously though, complete remake please, Blizzard. WITHOUT any retardedness?
(And yes, I HAVE considered that you could do remakes with StarCraft 2's inclusion of old units, but since "mods" will be map driven (What the absolute fuck (note that I don't censor it, I normally do though), Blizzard? MAP does NOT equal MOD. MOD = ! MAP. Does NOT equal. Get it?), it won't actually be a mod. Oh well.)

-

In case you haven't noticed, t
his isn't a flame thread, so don't flame. We're trying to produce constructive criticism for StarCraft, not indulge in its ugliness and laugh at it.

Sc mabey old, but its voted one of the best RTS games ever... you probally only play/played fastest or use map settings. thats all great but its not what starcraft was meant to be. Fastest is like a use map settings gone wrong



None.

Oct 3 2008, 3:15 am Sand Wraith Post #14

she/her

Aww, don't take me for some SC-hater. I love it. I've been playing it for about 8 years or so? Maybe about 7, actually. Besides that, I love modding SC too; some of the things that can be done in SC modding can't be in others (or at least are very impracticable to do).

-

My heart was breaking (in a good way) when SC was included in the Walk of the Game [?]. It was a day of pure win and recognition of the best RTS ever created (relative).

-

I used to play Fastest and UMS, when I was younger. I still like playing UMS for the creativity (for hilarious lack of it), but for the past few years normal melee has really go me hooked (again, relatively).

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I love to use sarcasm and parenthesis, although I'm going to cut the sarcasm back; "Sarcasm is the protest of the weak." (I still have to analyze the quote...)

-

I don't think StarCraft is bad. This thread is mostly about the discussion of the flaws of StarCraft itself (the nameable "true" ones). A flaw might be (an example from the beta) the super-attack-doom Queen. A more recent one was the infinite-Disruption Web duration, which was later fixed.

-

Aye, GPL; that's what I mean (I think).
___

If the source was ever released to the public or GPLed or something, I think that StarCraft could grow to be a much greater game (maybe Blizzard will do it much later). Some hardware-limitation considerations of the past could be stricken from the game, such as the sprite limit (I know that a bunch of mods were given up on because of the sprite-limit) might be heightened, the ability to add entirely new memory points to the .DAT files, etc.

At the moment, I can only see good coming out of a release. (Blizzard might just be holding back until just before SC actually dies; then if it goes public, interest will be renewed, etc.)




Oct 8 2008, 2:57 pm Zhuinden Post #15



Um, normal speed lags like a bitch, and Fastest doesn't.



None.

Oct 15 2008, 2:59 am Sand Wraith Post #16

she/her

I find the speed differences strange.

Can anybody explain why we have slower and faster speeds? In depth?




Oct 15 2008, 3:47 am FatalException Post #17



Quote from name:Hydrolisk
I find the speed differences strange.

Can anybody explain why we have slower and faster speeds? In depth?
What do you mean?



None.

Oct 20 2008, 1:12 am Sand Wraith Post #18

she/her

Nevermind the "in depth" part.

-

I mean...

Could somebody explain the reason for the presence of the game speed adjuster? Everyone plays on Fastest gamespeed anyways, so why bother including the setting? It slow as Hell anyways, even on Normal game speed.




Oct 20 2008, 1:39 am FatalException Post #19



I would guess that some people like slower game speeds so they have more time to think about what's going on, or so they can learn how to micro/macro well.



None.

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