Staredit Network > Forums > Technology & Computers > Topic: Maplantis Skin
Maplantis Skin
Sep 5 2007, 3:50 am
By: Praetor  
Polls
Is this a good idea?
Is this a good idea?
Answer Votes Percentage % Voters
Yes 6
 
29%
None.
No 15
 
72%
None.
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Poll has 21 votes. You can vote for at most 1 option(s).

Sep 7 2007, 11:57 pm mikelat Post #21



This was suggested when maplantis was going to phase out. Since that is no longer happening its no longer a problem.



None.

Sep 8 2007, 1:09 am Praetor Post #22

layin' in the cut

I'm so happy Maplantis is living. No disrespect to SEN, it is my 2nd favorite mapmaking site, but I like Maplantis a bit more. One of the reasons for this is the theme/skin. I like the skin/theme here, but IMO Maplantis layout/skin/theme > SEN layout/skin/theme.



this too shall pass

Sep 8 2007, 5:32 am Forsaken Archer Post #23



I fully intend to change your opinion on that. Syphon is planning on helping :D.
But if you like blue (I like blue) and you want a different skin, why not make it yourself? Change the css colors to blue, change the images to blue (preserve file names) and upload me a copy. If nothing else, just for shits and giggles (assuming yoshi doesn't care, like if maplantis would phase out in the future or something).



None.

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[05:27 pm]
martosss -- If you can give me a solution that would fill P1 I'd appreciate it :)
[05:26 pm]
martosss -- So the game fills first the force with most open slots, then alternates ... I saw it in melee maps too - there all players are in the same force and even though the mode is top vs bottom, those 2 new forces are generic and joining players are filling the lobby from top to bottom because it's the same force. I've seen other maps where they Alternate and I assume that's because there the map had 2 forces
[05:25 pm]
martosss -- oops, can't write new lines .. oh well ... force1 : P1, force 2: P2, P3, P4, P5, P6, P7 ... force 3: CPU P8 and P2-6 gets filled first
[05:24 pm]
martosss -- no, jjf, my current setup is force1
[04:00 pm]
jjf28 -- I believe slots fill according to ascending player number, so if the observer is player 1, they'll land in that slot first, if the observer was player 8, they'll land in that slot last
[02:57 pm]
martosss -- Hey folks, a quick question ... when people enter a map lobby, can you force them to go in a particular force first? I have a map where there is 1 player, 6 spectators and 1 computer. The players always enter and go to the observer section first. I want them to first go to the player slot if it's free. Is that possible?
[2020-8-14. : 7:35 am]
MasterJohnny -- stole*
[2020-8-14. : 7:35 am]
MasterJohnny -- some russian asshole my battle.net account
[2020-8-13. : 3:41 pm]
Ultraviolet -- :wob:
[2020-8-12. : 1:16 pm]
Zycorax -- :wob:
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