Here it is :
Click me!Wut you think of it?
(It's an original blend of WoodenFire wich I adapted to my own terrain)
Post has been edited 2 time(s), last time on Mar 22 2008, 10:38 pm by payne.
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Fix linky pl0x
. (You're going to have to put it on an image hosting site.)
Not bad, I had to do a lot of stuff like this, such as making ramps blend with dirt instead of high dirt at the top.
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If you compare it to the original, you'd say that I've done a good job?
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Yeah, the blending was well done, but it's really a CD doodad that's used properly, but yes, major improvement
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I like it, reminds me of several other pieces, but I think its new. Only problem would be vision, but meh.
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looks amazing. some kinda cave that goes underground I guess. good job.
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The vision isn't a problem in it!
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Direct Cresent Dyne copy, but good application of it.
Yeah, you kinda just made it so that there was grass to dirt and the cliff.
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Exact!
Well... it's the result that's important... plus, I never forgot to mention that it was originally a WF's piece!
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Well... gimme your 13 minerals and I promise you an other part of this sexyness!
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No, they're mine.
It wasn't easy getting 13 from -200 minerals.
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Its pretty clean, good to see no doodads. a little sharp in some places but its still a bang on job.
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vision isn't a problem?
isn't the high dirt higher elevation than jungle and dirt?
i dont think that jungle tileset is high elevation. So its gonna look grayish looking from grass to the high dirt in game
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Ur doing an awesome job, if u can make the rest look like real D2 I may wanna play it
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