http://www.staredit.net/?file=65
Features:
-Zerg Mineral Hack Prevention
-Rather than free minerals, Phantom will have increased mineral/gas gain
-Map Max Protection
-Darkness Mode: Turn Allied Victory off at start (Need Majority)
-Working replays
-4 Upgrades
This map is nearing completion, as there is only one more feature I would like to add. In any UMS, buildings in production can't be detected by "Command" or "Bring". This causes players to be eliminated if their last building is still in production (unlike Melee). Unfinished buildings can be acted upon by a trigger, so I'm hoping to use this idea to test for the presence of these buildings.
Other than that, all of these features are fairly stable. Of course, I will be doing a lot more testing before the final release. I do not plan on adding any more features. This is a classic version of Phantom that has been supplemented by trigger systems.
None.