I have thought of 9 abilities so far, but I really can't think of more. Anything that comes to your mind, post it. Even if it isn't possible for SC, it may inspire me for something similar.
Code
Skills:
1. Cloak - Creates a cloaked version of you for X time. If the cloaked version gets hit, in comes the regular you, uncloaked
2. Stab - Kills enemy, and does not alert nearby enemies, however you must be close by which is, of course, another risk. 25% chance of missing, which will cause the enemy to yell and raise the alarm.
3. Snipe - Using your rifle, you may use up ammo to kill an enemy from far away. Makes much noise, risking alert of nearby enemies.
4. Jump - Jump a few meters in chosen direction.
5. Psionic Step - Teleport to target foe.
6. Telekenesis - Target foe will attack nearby foes for a few seconds, then kill itself. Enemies don't react for a few seconds, and hopefully die before having time to react.
7. Throw knife - Throw your knife for a short-ranged, silent kill. If you miss your throw closely, the enemy may notice it and raise the alarm.
8. Distraction - Cause a small sound at chosen area, causing nearby enemies to investigate (move in)
9. Possess - Take control of target enemy. Cannot move very far. Enemies treat you as ally until you attack.
Items:
1. Medical Kit - Heals 25 HP
2. Optical Flare - Blind Target Foe
3. Landmine - Place a landmine
4. Magma Flare - Cause a huge explosion, killing/razing everything at target location
Levels:
0. Cloak, Stab, Snipe
1. Ocular Implants (+Line of Sight (turn into hero)
2. Jump
3. Moebius Reactor (Faster energy regen and/or more maximum energy)
4. Distraction
5. Armored Suit (More HP (turn into another hero)
6. Psionic Step
7. Advanced Moebius Reactor (More energy regeneration)
8. Telekenesis
9. Throw Knife
10. Possess
1. Cloak - Creates a cloaked version of you for X time. If the cloaked version gets hit, in comes the regular you, uncloaked
2. Stab - Kills enemy, and does not alert nearby enemies, however you must be close by which is, of course, another risk. 25% chance of missing, which will cause the enemy to yell and raise the alarm.
3. Snipe - Using your rifle, you may use up ammo to kill an enemy from far away. Makes much noise, risking alert of nearby enemies.
4. Jump - Jump a few meters in chosen direction.
5. Psionic Step - Teleport to target foe.
6. Telekenesis - Target foe will attack nearby foes for a few seconds, then kill itself. Enemies don't react for a few seconds, and hopefully die before having time to react.
7. Throw knife - Throw your knife for a short-ranged, silent kill. If you miss your throw closely, the enemy may notice it and raise the alarm.
8. Distraction - Cause a small sound at chosen area, causing nearby enemies to investigate (move in)
9. Possess - Take control of target enemy. Cannot move very far. Enemies treat you as ally until you attack.
Items:
1. Medical Kit - Heals 25 HP
2. Optical Flare - Blind Target Foe
3. Landmine - Place a landmine
4. Magma Flare - Cause a huge explosion, killing/razing everything at target location
Levels:
0. Cloak, Stab, Snipe
1. Ocular Implants (+Line of Sight (turn into hero)
2. Jump
3. Moebius Reactor (Faster energy regen and/or more maximum energy)
4. Distraction
5. Armored Suit (More HP (turn into another hero)
6. Psionic Step
7. Advanced Moebius Reactor (More energy regeneration)
8. Telekenesis
9. Throw Knife
10. Possess
Post has been edited 2 time(s), last time on Feb 27 2008, 10:35 pm by Impeached.
None.