Staredit Network > Forums > Staredit Network > Topic: Multiple member clan requirement
Multiple member clan requirement
Feb 25 2008, 11:01 pm
By: Centreri  

Feb 25 2008, 11:01 pm Centreri Post #1

Relatively ancient and inactive

I just looked at the sheer amount of clans we have on SEN, picked three on random (including MP)) and they had one member. Shouldn't there be like a three-person requirement to register a clan on SEN?



None.

Feb 25 2008, 11:01 pm Moose Post #2

We live in a society.

We know most of the clans are bullshit. We can only fix so many things at a time.




Feb 25 2008, 11:03 pm Centreri Post #3

Relatively ancient and inactive

Yay. There should be a thread for these small suggestions, because this feels like a waste of space now.



None.

Feb 26 2008, 2:09 am Matt Burch Post #4



I think it's actually good to have a separate topic per problem. It allows it to be noticed more by mods/admins than just one topic, and not having to reply with a huge post trying to fix everyone's problem at once makes everything less confusing. Also it has a better chance of the member's problem to not be forgotten about.



None.

Feb 26 2008, 2:34 am Forsaken Archer Post #5



Matt is generally right...



None.

Feb 26 2008, 3:29 am Demented Shaman Post #6



Quote from Mini Moose 2707
We know most of the clans are bullshit.
Except Clan Nucca.



None.

Feb 26 2008, 3:40 am Moose Post #7

We live in a society.

Sorry, haven't heard of that one.




Feb 26 2008, 3:50 am Matt Burch Post #8



A mineral deduction for creating a clan will once and for all put an end to the bullshit clans.



None.

Feb 26 2008, 3:53 am Forsaken Archer Post #9



Initially that was the idea...



None.

Feb 26 2008, 3:53 am Moose Post #10

We live in a society.

Oh yeah, I plan to implement a nice fat creation fee if I ever start caring more about clans. :P




Feb 26 2008, 4:33 am Forsaken Archer Post #11



Mineral fine for us deleting your dumb clan... gg...



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
Please log in to shout.


Members Online: jjf28, Roy