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Respected to disrespect.
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Ok, I played the map. It's a good overall improvement then the last version, like some new character and jutsu additions but do have some complaints though.
-With fh or 4 people the game lags. I check to see if it was the players but it wasn't. It stops lagging at 2 people and it plays more clearly with 1. Might be from some unit stack ups? I don't know but that really needs to be fixed -The message "you lose" thing shows up halfway through the game when you haven't lost a match -Shino needs slightly more stamina or his bugs attacks should be upped because shino loses a bit too easily. And thats pretty much it for now. |
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For haku, take the selecter for your 100 spell (just under jutsus) to the bottom half (exploding tag) and lift your barracks. For 4th hokage, build 4 firebats and lift.
The lag problem has been bugging me for a while, still not sure what's causing it, it could be that i have simply too many triggers, but i'm hoping it's something specific. All i know is it appeared after i added shikamaru and the minigame, finding it is my main thing left to do before i make a final version. All i know is it must be in 'all players' since more players makes it worse. As for shino, i probably should fix him a bit, preferably in a way that doesnt let him shred melee fighters. ![]() ![]() ![]() ![]() ![]() ![]() |
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Respected to disrespect.
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Edit, the 4th hokage trick doesnt work. I did what it said but he doesn't appear. For the lag problem, I've seen maps that have lots of triggers (a la Mechagears) and they run smootly at a rate of ulimted v.5 so it might not be that but I'm thinking it's the actual unit placement itself on the map like the stacked lurkers but I don't know for sure. Should expirament around untill you find the problem but there is a lag issue with full house when playing. This post was edited 1 times, last edit by JordanN: Feb 25 2008, 11:44 pm.
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