Staredit Network > Forums > SC1 Map Showcase > Topic: The Battle Against the Zerg
The Battle Against the Zerg
Jan 27 2008, 4:31 am
By: ArchonMastaa  

Jan 27 2008, 4:31 am ArchonMastaa Post #1



This is a map in which each player controls a hero unit from StarCraft or Brood War's Campaign missions. These include Samir Duran, Jim Raynor (Marine), Tassadar/Zeratul, Zeratul, Hunter Killer and Torrasque. You can buy units from the top right for minerals. These purchaseable units include the following: Devouring One, Siege Tank, Wraith, Science Vessel and Dropship.

Story:
After the fall of most of the Koprulu Sector's forces, a group of survivors have gathered on the planet of Braxis. These survivors are all war heros of the last battle, and many many battles before that. Due to their malfunctioning radio, they are unable to call for help. Will they survive? That is the question

(I suck at writing storiese :><: )

-Updated-
New! Modified Triggers to work
New! Added Infested Kerrigan boss
New! Deleted 19th Century *ahem* Kerrigan Clone
Update 4/9/08

MUDKIPS RULE! :mudkip:

Attachments:
Battle_Against_Zerg[1].scx
Hits: 11 Size: 50.92kb

Post has been edited 15 time(s), last time on Apr 10 2008, 1:57 am by ArchonMastaa.



None.

Feb 19 2008, 5:08 am Test Post #2



Check my profile for contact information, I'll help test.

Quote from ArchonMastaa
Why am I unable to attach the map?
I believe attaching files to a post is part of the download database. Which at this point in time is being coded.
http://www.staredit.net/?topic=1840



None.

Feb 19 2008, 5:23 am Forsaken Archer Post #3



you should be able to attach files now...
and no, attachments doesn't have anything to do with the dldb except sharing an upload class...



None.

Feb 21 2008, 12:30 am ArchonMastaa Post #4



Quote from Test
Check my profile for contact information, I'll help test.

Quote from ArchonMastaa
Why am I unable to attach the map?
I believe attaching files to a post is part of the download database. Which at this point in time is being coded.
http://www.staredit.net/?topic=1840

THX reattatched map :mudkip:



None.

Feb 29 2008, 5:13 pm Paravin. Post #5



Braxis, mate. Braxis.



None.

Mar 19 2008, 11:24 pm Bonegrit Post #6



I don't know about anyone else, but when I try to play this map I get a bunch of "unit unplaceable" errors and the game immediately ends in defeat.



None.

Mar 20 2008, 5:07 pm Saucon Post #7



i took a glance at the triggers and this one seems to disable single player mode...but i think it may be why it ends in defeat.

Conditions:
Force 1 commands exactly 1 protoss observer
Actions:
end scenario in defeat for current player

also it seems unit prices are a bit high, considering you only get 5 minerals for 10 kills...and thats it.

if you want that trigger to give you 5 minerals every time you kill 10 enemys it should look something like this:
Conditions:
Force 1 kills at least 10 any unit
Actions:
Modify Score for force 1: set to 0 kills
Modify resources for Force 1: add 5 ore
preserve trigger

and you should un-check the "randomize start location" in the forces, for all forces
also may i suggest traps? like you go here, some hydras get created and attack you.
ill help test too, Saucon@USEast

Post has been edited 1 time(s), last time on Mar 20 2008, 5:13 pm by Saucon.



None.

Mar 28 2008, 2:49 am ArchonMastaa Post #8



Hey can anyone give me a how-to for the trigger?

Post has been edited 1 time(s), last time on Apr 10 2008, 1:53 am by ArchonMastaa.



None.

Mar 28 2008, 9:15 pm Paravin. Post #9



I reccomend removing Kerrigan. Clones are so 19th century.



None.

Mar 29 2008, 9:54 pm Ahli Post #10

I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.

Quote from Saucon
also it seems unit prices are a bit high, considering you only get 5 minerals for 10 kills...and thats it.

if you want that trigger to give you 5 minerals every time you kill 10 enemys it should look something like this:
Conditions:
Force 1 kills at least 10 any unit
Actions:
Modify Score for force 1: set to 0 kills
Modify resources for Force 1: add 5 ore
preserve trigger
uhm, there's an epic mistake inside your trigger. maybe you thought of the right solution, but we are not able to modify the kill count directly.
so your condition is wrong because it will act like "always" untill force 1 has 10 kills.




Mar 30 2008, 2:46 pm UNORiGiNAL Post #11



Why was this edited 13 times and still theres barely anything?



None.

Apr 1 2008, 12:17 am MagmaBlade Post #12



looks nice...



None.

Apr 7 2008, 7:03 pm Vi3t-X Post #13



Quote from UNORiGiNAL
Why was this edited 13 times and still theres barely anything?
Because he had to fix the wordings of the post, adding updates and updating the essential map file.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
Please log in to shout.


Members Online: Roy