As a mapper I’m going to make the game fun for all players (including those who were not a fan of the TMNT show from the 80‘s, unglitchable, and balanced. But as an artist.. I’m going to bring the turtles back, and do my best with trying to give you the same feel the turtles gave.. back in the 80’s!
Title: Teenage Mutant Ninja Turtles
Number of players: 4
Release date: Not yet known
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The game play is going to be quite simple.. as well as a little different from most games you might have played. The game will be pretty straight forward rather than open RPG, however it will be full of foot soldiers, obstacles, special skills, and bosses. The game play will be very innovative and will involve a lot of teamwork. Players will have to micro combat to defeat enemies. Players will also have to rescue dead teammates. If a player were to die, a flag of their color would be placed where they last died with a loss of 200 xp, and teammates will have to stand by that flag for 5 seconds to rescue that player. When a player is rescued they will receive 15% of their normal hp (which is 500). Game is over if all players die.
Story: Not yet decided
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Characters:
-The special abilities will be easy-to-use and most convenient
-All characters are different colored zerglings
-Damage 8+1
-Armor 0+1
-Hitpoints 500
-Skills 4
Leonardo:
Skill: Shell Shield- Absorbs 250 damage done to you.
Skill: Concentrated Strike- A single, but deadly 300 damage attack.
Skill: Frenzy- Increases Leonardo’s attack speed x6 for a short period of time.
Skill: Meditation- This skill can be turned on at the cost of 20 energy, and will constantly drain your energy as you slowly heal. All players have this skill.
Donatello:
Skill: Staff of Defense- You will become immune to damage for a very short period of time.
Skill: Turtle Net- Casts a web on a nearby foe, and disables him from attacking.
Skill: Dash- A charge attack that ends with a crushing blow.
Skill: Meditation- This skill can be turned on at the cost of 20 energy, and will constantly drain your energy as you slowly heal. All players have this skill.
Raphael:
Skill: Cloak of Shadows- Vanish from the naked eye.
Skill: Fury- Pierces through multiple enemies in a mad attack.
Skill: Stun- Stuns up to multiple enemies for a few seconds.
Skill: Meditation- This skill can be turned on at the cost of 20 energy, and will constantly drain your energy as you slowly heal. All players have this skill.
Michelangelo:
Skill: Ninja Smoke- Leave your enemies blinded in a cast of smoke.
Skill: Art of Defense- Reduces the chance of being hit by 33% for a short duration.
Skill: California Roll: A devastating close range spin attack that will leave nothing standing.
Skill: Meditation- This skill can be turned on at the cost of 20 energy, and will constantly drain your energy as you slowly heal. All players have this skill.
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The Villains
Beep Bop and Rock Steady
Muck Man
Slash [The evil turtle from dimension X]
Rat King
Leather Head
Craing
Shredder
The Not So Tuff Guys
These guys will get stronger as you progress through the levels
Foot Soldiers Type#1 [Zerglings]
Foot Soldiers Type#2 [Hydralisk]
Hyper Cannons [Sieged tanks]
Mousers [Violent probes]
[more to come]
The Levels
Town: The Dojo
PvP: The training Arena
Level 1: New York City Park
Level 2: The Sewers
Level 3: The City
Level 4: The Rooftops
Level 5: The Underground Passage
Level 6: The Technodrome
[Some levels are subject to change]
Post has been edited 16 time(s), last time on Jan 29 2008, 7:51 pm by Neptune.
None.