whenever I give High templar any form of attack that target air units, then in game each attempt to attack air targets crash the game. (targeting and attacking ground targets with HT work fine).
someone can help?
None.
gotta mod their iscript to include an air attack animation, just use pyice and under `AirAttkInit`, `AirAttkRpt`, and `AirAttkToIdle` copy the entry from the GndAttk variations
gotta mod their iscript to include an air attack animation, just use pyice and under `AirAttkInit`, `AirAttkRpt`, and `AirAttkToIdle` copy the entry from the GndAttk variations
Thank You, works.
===========
open py ice
open default script (ctrl+d)
select unit
edit iscript (ctrl+e)
pop-up window editor, change stuff
save
save as iscript.bin [in your mod folder]
open py mpq
open your mod file .mpq
add file (green plus)
pop up window with ask about folder: write "scripts\"
close py-MPQ
in firegraft include yourmod. mpq
None.
ProNogo:
I'm trying now to give Dark Archon attack ability.
I check the iscrpit, there appear 3 entry [dark archon -being, -energy, -swirl; looks like its copy-paste of blue archon] seems to have already air and ground attack, but DA is not dealing any damage. I know there might be no animation.
Also for High Templar:
I'm giving his attack a flag 'non-Building' but in game HT is able to attack also buildings, any clue?
thanks
None.