Staredit Network > Forums > SC1 Mapping Tools > Topic: scmdraft - 0.9.0 info + nightly download (Post small feature req
scmdraft - 0.9.0 info + nightly download (Post small feature req
Apr 9 2017, 9:27 am
By: Suicidal Insanity
Pages: < 1 16 17 18
 

Oct 20 2017, 4:27 am Pauper Post #341



Hi SI, I want to make the switch from my modified StarEdit but the GUI is really holding me back. The classic trigger and trigger editor are really buggy. When you click on one of the fielfs like unit the window remains open after the click. This happens to anything with a drop-down box. Is it possible that this can be improved more like StarEdit? The other trigger editor is very clunky. The tree on the left side never work and when you add a nrw trigger half the time it isnt saved. when selecting tye layer drop down box from the top it would be amazing if it would open the terrain pallette window automatically. I would finally like to for the unit/sprite trees automatically close when switching between items.

Is the classic trigger editor a plugin? Is the slurce code available? Is it something I can help improve? I've done some coding before.

Edit: forgot to mention the the overlays don't always show up in the terrain palette seems random. Thank you!!-

EDIT2 how can i make a plugin for scmdraft? maybe i can improve the trig editor what programs / laungue

EDIT3 you also can't hit tab to switch between the tile size while in the terrain pallette. have to manually click between the boxes.

Post has been edited 2 time(s), last time on Oct 20 2017, 5:06 am by Pauper.



Alias: Oo.Pauper.oO - Mp)Madness - Bitz - p00pyjoel

Oct 20 2017, 6:19 am trgk Post #342



Quote from Pauper
Is the classic trigger editor a plugin? Is the slurce code available? Is it something I can help improve? I've done some coding before.

Try using TrigEditPlus, an alternative text trigger editor for SCMDraft2. Download the sdp file and put that inside Plugins folder of SCMDraft2. You can get the file from "Starcraft I Files" section of SEN.



EUD

Oct 20 2017, 6:30 pm FlameViper Post #343



So what happened to adding all those ideas for new triggers such as a properties condition?



None.

Oct 20 2017, 9:05 pm Suicidal Insanity Post #344

I see you !

Quote from FlameViper
So what happened to adding all those ideas for new triggers such as a properties condition?

I can't add anything to scmdraft that starcraft doesn't support.




Oct 21 2017, 2:33 pm Suicidal Insanity Post #345

I see you !

New version up which added the damage overlays.




Yesterday, 3:28 am Butch Post #346

PROFESSIONAL MAP MAKER

can you make it so hitting Alt doesnt open up the file menu if I've been clicking in the drop down menus. I often go to select a sprite or something and then hit Alt+G, or Alt+F to bring up the grids, and it'll select the file menu instead, it didnt do this before.



None.

Yesterday, 11:02 am Pr0nogo Post #347



Trying to ctrl-z or -y after clicking on the leftmost sidebar also has the same effect.




Yesterday, 1:01 pm Suicidal Insanity Post #348

I see you !

I restricted the hotkeys to only work when the map window has focus because it was blocking undo / redo in the edit controls and stuff like that. I'll try to change that that some hotkeys are global and some are only usable when the map window has focus.




55 minutes ago Pr0nogo Post #349



When will string deletion be available again? I have 2 strings that are listed as 'unknown references' and I can't do anything with them.




43 minutes ago Suicidal Insanity Post #350

I see you !

I'm not planning on adding that in, too many people used it without understanding the consequences. Send me the map and I'll figure out what is going on.




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