Staredit Network > Forums > Games > Topic: HD Diablo 1 mod (released 2014)
HD Diablo 1 mod (released 2014)
Nov 12 2015, 8:11 am
By: Lanthanide  

Nov 12 2015, 8:11 am Lanthanide Post #1



I haven't actually played this, but the trailer looks pretty awesome, if you're familiar with Diablo 1:




None.

Nov 12 2015, 4:07 pm Zycorax Post #2

Grand Moderator of the Games Forum

Looks pretty cool. Might have to give good old D1 a go soon with that mod.




Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[11:01 pm]
Corbo -- Suicidal Insanity
Suicidal Insanity shouted: Pr0nogo And custom color cycling !
and custom parallax support tbh
[10:43 pm]
Suicidal Insanity -- Suicidal Insanity
Suicidal Insanity shouted: Corbo :P
And statistics
[10:42 pm]
Suicidal Insanity -- jjf28
jjf28 shouted: Corbo qft
Lies !
[10:30 pm]
Suicidal Insanity -- Btw, did you try the build with the tileset fix?
[10:29 pm]
Suicidal Insanity -- But dat files probably would be a massive pain to support, so unlikely I would ever do that
[10:28 pm]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: he's already added expanded tileset functionality which requires an external plugin
And custom color cycling !
[10:21 pm]
jjf28 -- Corbo
Corbo shouted: no one quotes me :'(
qft
[09:30 pm]
Corbo -- no one quotes me :'(
[07:33 pm]
Pr0nogo -- meant to quote poiuy_qwert
poiuy_qwert shouted: There are some limit expander plugins floating around, at least one that allows expanded dat files :P
[07:33 pm]
Pr0nogo -- Corbo
Corbo shouted: Though those work with external plug ins; it would be like asking SI to include memory edits from FG into scmdraft xD
unfortunately they are all pretty incomplete, it seems if what i want is to be achieved it'll need to be made with whack instead of something compatible with gptp
Please log in to shout.


Members Online: Roy, jjf28, Corbo