Staredit Network > Forums > SC1 Map Showcase > Topic: Hyperion 2 V.7 Economy Update
Hyperion 2 V.7 Economy Update
Dec 14 2014, 10:51 am
By: zsnakezz  

Dec 14 2014, 10:51 am zsnakezz Post #1




____________
**************(Hyperion 2)**************
V.7 - Economy Update
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_______________
~By: zsnakezz~

THIS IS AN OLD VERSION. V.8 LINK THREAD BELOW.

So I spent a crud load of time this past week to create this map. I have not made maps in many a year, and this was my work of passion after many years.

Basically you survive an invasion for 25 minutes. After 25 minutes rescue arrives, Hyperion 2; a world class ship, it is your mission to get at least one of your units to it before it is destroyed by the Protoss and Zerg army.

I personally played this many many many times. Hours upon hours of work, tuning, and adding different ways to make money, and to balance pretty much every unit in the game.

Depending upon the success of this first release (Version 6, because there have been about major overhauls since my original attempt.) I may or may not continue to release new updates, or perhaps even different chapters entirely.




~*Chapter 1 story*~

You are a small Terran colony that has come under heavy fire. Hyperion 2 receives you distress signal, but it needs time to charge its shields before it can breach your planets atmosphere. You must brave the invasion before Hyperion 2 can arrive, and reach it before it may be destroyed. Even though Hyperion 2 is a sturdy and powerful vessel, and can put up a fight, it can still be destroyed. Which in my average playthrough, Hyperion could die anywhere from 8 to 15 minutes after it arrives, I've modified and tweaked Hyperion and that event many times to make the ship survive a bit longer.

There is a large portion in the beginning that will give you a bunch of info, read this to learn about the different bounties, and how to make money throughout. I wrote it in a weird code like language for added fun.



~*Here are some gameplay details*~

-Build a defense to protect your base from invasion.
-Your base is already built at the top of the map, all units and upgrades have been tuned and modified to follow the flow of the map.

-Defeat waves and bosses and collect bounties for surviving and killing special monsters, and special monster groups.

-There is a list of monsters that if you kill a certain number of them, they will die forever. (cant be made by enemies anymore)
These include 2-Arbiters, 3-Defilers, 3-Queens, and 3-High Templar. I realized the player needed better ways to reach the ship in time, these units were specifically making the job almost entirely possible, so I gave you guys a challenging yet rewarding way of getting rid of them.

-There is a HUGE list of bounties that I made, ex: Kill certain number of units, get rewarded with resources and hero's. You don't mine minerals or anything like that, most of your money comes from killing enemies.

-The "Major Economy" gives you a constant stream of resources as you play, though this stream is constantly being complimented by bounty rewards. This is the replacement to mining for your resources.






~*Attention*~
This map is full functioning, meaning all the gameplay I intend to be in the map, is there and it works. However, there are some cosmetic things that I have yet to work on in terms of whatever. Doing that will take some time, and I will be fixing those things in the near future.

Please enjoy Hyperion 2, it is rather fun.






~*Future Changes*~
-Reduce overall Major Economy input.
-More challenging waves and bosses.
-More sound effects.
-Fix Text Colors.
-Protoss Boss Waves.
-May change game timer to 30:00 minutes instead of 25:00 to increase game time to fit future content.
-Add extra "bling" to Hyperion event.
-Increase costs for certain upgrades so they are harder to max out.

~*Changes in this version*~
-Reduce overall Major Economy input.
-Increase costs for certain upgrades so they are harder to max out.

Link to new Version 8 project page: http://www.staredit.net/topic/16627/



Attachments:
Hyperion2V.7.scx
Hits: 0 Size: 85.47kb

Post has been edited 16 time(s), last time on Dec 25 2014, 5:24 am by zsnakezz.



I made the following maps; Hyperion 2, The Undead, The Undead Coop, Realm Rpg beta, and Overlords.

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[01:35 pm]
ninokaw193 -- RioGrand is a reputed name in manufacturing high- quality Criket Bats https://www.riogrand.in
[01:35 pm]
ninokaw193 -- RioGrand is a reputed name in manufacturing high- quality Criket Bats https://www.riogrand.in
[01:35 pm]
ninokaw193 -- RioGrand is a reputed name in manufacturing high- quality Criket Bats https://www.riogrand.in
[01:35 pm]
ninokaw193 -- RioGrand is a reputed name in manufacturing high- quality Criket Bats https://www.riogrand.in
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ninokaw193 -- RioGrand is a reputed name in manufacturing high- quality Criket Bats https://www.riogrand.in
[01:34 pm]
ninokaw193 -- RioGrand is a reputed name in manufacturing high- quality Criket Bats https://www.riogrand.in
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