Staredit Network > Forums > Modding Discussion > Topic: DatEdit bug with weapons.dat
DatEdit bug with weapons.dat
Oct 7 2013, 8:55 pm
By: pastelmind  

Oct 7 2013, 8:55 pm pastelmind Post #1



I just noticed that DatEdit coerces weapon ranges to multiples of 16.

Ex: Default range for Kaiser Blades is 25 pixels, but DatEdit changes this to 16 (displayed as 1 when editing) when saving the DAT file.

I discovered this while writing a custom compiler/decompiler for DAT files :/



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