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> Topic: DatEdit bug with weapons.dat
DatEdit bug with weapons.dat
Oct 7 2013, 8:55 pm
By:
pastelmind
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1
Oct 7 2013, 8:55 pm
pastelmind
Post
#1
I just noticed that DatEdit coerces weapon ranges to multiples of 16.
Ex: Default range for Kaiser Blades is 25 pixels, but DatEdit changes this to 16 (displayed as 1 when editing) when saving the DAT file.
I discovered this while writing a custom compiler/decompiler for DAT files
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[11:50 pm]
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FaRTy1billion
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[11:49 pm]
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[11:49 pm]
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[2024-4-17. : 3:26 am]
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[2024-4-17. : 1:53 am]
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[2024-4-17. : 1:52 am]
Vrael
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[2024-4-17. : 1:08 am]
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[2024-4-16. : 5:05 pm]
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[2024-4-16. : 4:31 pm]
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[2024-4-16. : 4:30 pm]
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