Staredit Network > Forums > Modding Discussion > Topic: General Plugin Template Project
General Plugin Template Project
Sep 16 2013, 5:03 pm
By: pastelmind  

Sep 16 2013, 5:03 pm pastelmind Post #1

Hi all...I've been working on GPTP for quite a while now, mostly doing stuff like this:


Just asking, would you be interested in helping GPTP? Anything from feature requests, bug reports to code reviews/actual programming would be awesome.
For anyone interested, I set up a little home page at

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Apr 8 2014, 9:46 am Raygoza Post #2

What about adding SC2 like Shield recharging as an option?
requirements would be stay out of combat long enough till the shields start recharging fast as in the halo games.
Buildings could take 30 and units 15, the best thing would be if you could assign this to specific units too and if you could decide the values when you assign this plugin.


Apr 8 2014, 7:44 pm Sand Wraith Post #3


I would like to see methods of controlling in-flight weapon projectiles/sprites and calling certain iscript animations upon button presses without having to go through the order framework (I guess?)

Those samples are really cool btw. Did you draw those lines using SC's own engine or did you use an imported library's capabilities?

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[06:51 am]
Pr0nogo -- if the person joins my server they'll be able to get all the modding info they need, since very few people mod in SEN's server afaik
[06:44 am]
Pr0nogo -- no real idea though, i haven't explored that yet
[06:44 am]
Pr0nogo -- can't be done on scr probably
[06:44 am]
Pr0nogo -- they can but you need to set them up in a specific way
[06:44 am]
jjf28 -- like not necessarily turrets/cannons, but whether any building (CC/barracks/forge) could be given a weapon
[06:42 am]
Pr0nogo -- what does 'random buildings' mean
[06:42 am]
jjf28 -- o someone was curious if you could give random buildings weapons somehow
[06:41 am]
Pr0nogo -- what did you need
[06:40 am]
jjf28 -- kay
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