Staredit Network > Forums > SC2 General Discussion > Topic: SEN StarCraft II Contest [December 2012]
SEN StarCraft II Contest [December 2012]
Nov 16 2012, 7:15 pm
By: payne  

Nov 16 2012, 7:15 pm payne Post #1

:payne:





THEME

The theme for this mapping contest is PUZZLES. The idea here is to come up with great puzzle concepts. It can be riddles, it can be SC-related puzzle (think of qPirateKing's StarCraft I map "Nydus Canal" or of Kaias' StarCraft I map "One Trigger"), or look more like Devourer's type of puzzle maps (adventure-type, with rooms), or Puzzling maybe (puzzles requiring coordination, with rooms)?


JUDGING

Theme: 10
Is it actually a puzzle map? Should be easy points.

Professionalism: 15
The aesthetic in general, color choice, atmosphere, lighting, typos, etc. The number of things that could make you lose points on this is rather large.

Fun: 15
Judges will have to keep in mind that these are puzzles, and therefore people playing these maps are probably expecting puzzles. Thus, while they might not find it fun to solve your riddle, maybe it was exactly what someone else was expecting.

Originality: 10
Is this original? Am I going to wish I had come up with the idea, first? Is this basically a well-known puzzle adapted to StarCraft II?

Total: 50 points


RULES
  • The map must be submitted by December 31st, at 11:59:59 PM Pacific time (PST). They can either be posted here, PMed to me, or hosted at the SEN Database.
  • Any map size is allowed.
  • The map can have been started before the contest. You cannot submit a completed-prior-to-contest map, however.
  • No stolen maps.
  • No editing someone else's map. The map must have been made by you, and you alone.
  • Team projects are allowed.


REWARDS

First Place: 150 minerals, 3 Contest Points
Second Place: 100 minerals, 2 Contest Points
Third Place: 75 minerals, 1 Contest Point
Bonus minerals for submitting something exceptional that didn't place: 25 minerals


Post has been edited 1 time(s), last time on Dec 20 2012, 4:43 am by DevliN. Reason: Fixed typo



None.

Nov 17 2012, 7:15 pm payne Post #2

:payne:

Come on, sc2 mapping is really smooth and great! :)

The mineralz are donations from our dictators.



None.

Nov 17 2012, 7:23 pm DevliN Post #3

OVERWATCH STATUS GO

Yeah, as with all SEN contests, the minerals come from SEN. I feel like I have to explain that every time we have one of these.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Dec 30 2012, 2:01 pm payne Post #4

:payne:

My submission is "Impossible Scenario Sand".
Evaluate it on the 31st at midnight (I will be releasing an update before then).

http://www.staredit.net/topic/15640/unread/#special



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[12:33 pm]
Suicidal Insanity -- feasible is a great wor for stuff like that xD
[06:30 am]
Ultraviolet -- :lol:
[03:35 am]
jjf28 -- easy not necessarily the word I'd use, but should be doable
[05:43 pm]
Zoan -- NudeRaider
NudeRaider shouted: Zoan yes you can.
oh, yeah you’re right. Then yeah if you use an ai script it should be easy to farm unfinished buildings in some unused area on the map and just move them around, right?
[2019-10-17. : 6:06 am]
NudeRaider -- KrayZee
KrayZee shouted: Voyager7456 Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
nah, he just made a comment that had us laughing very hard.
[2019-10-17. : 6:02 am]
NudeRaider -- Zoan
Zoan shouted: sraw531 you can’t move buildings afaik
yes you can.
[2019-10-16. : 10:03 pm]
Dem0n -- no
[2019-10-16. : 8:26 pm]
GGmano -- Is here a forum only for temple siege?
[2019-10-16. : 4:20 pm]
KrayZee -- Voyager7456
Voyager7456 shouted: Glad I can entertain you Nude
Somehow I misread your shout. "Glad I can entertain you in Nude" as if you sent a racy photo, video or something.
[2019-10-16. : 2:26 pm]
martosss -- Moose
Moose shouted: martosss IIRC, the plan was to go 64-bit only eventually so they're interested in differences between the versions
well I might have found 1 bug for them to fix - some maps load on 32 bit, but not on 64 bit game version
Please log in to shout.


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