Staredit Newtork
Community
StarCraft
Games
Site
Favourites
StarCraft2 Units

Creator: LoveLess
Time: Aug 28 2007, 2:18 pm

Post #21     (U)Donkey Punch Aug 31 2007, 4:05 am

[Avatar]
LIVED A WARRIOR... DIED A HERO... GREATEST OF CYBERTRON
 offline contact
It might just be the player color, because the pylon and the other units are red as well.
Re: Will Maphack be allowed in SC2?
for LAST TIME MAPHACK IS NOT CHEAT. is ROCKET BOOSTER INTO SPACE CHEAT? ROCKET BOOSTER INTO SPACE MAKE SPACE TRAVEL EASIER BUT NOT CHEAT. THEREFORE, MAPHACK IS NOT CHEAT. WOW YOU PEOPLE ARE STUPIDS!!!!

While playing Soldat:
Bravo Team Member: staying two seconds at one place is not camping..
Alpha Team Member: ya.. and putting ur cock into a vag is not sex
Top

Post #22     Fierce Aug 31 2007, 4:37 am

[Avatar]
 offline contact
Quote from devileskIt might just be the player color, because the pylon and the other units are red as well.

Could be. However, they should have it some-what related to BW and have rings that are colored whatever colors the player color is, and anyway they should have a Protoss unit that can mind control :)
Top

Post #23     SteamBoy Aug 31 2007, 7:09 am

[Avatar]
 offline contact
I cant wait for starcraft II map making is going to be so fun expecially bounds! BOUNDS ! will come back hahaha, 3D ftw.

yha, i keep checking starcraft2.com for zerg units and they arnt releasing any info on them.
Top

Post #24     Septhiroth Aug 31 2007, 8:52 pm

[Avatar]
 offline contact
Starcraft II are putting Dragoons in. NOT IMMORTALS, I mean THE DRAGOONS from SC I but they'll put them for use of the Map Editor.
This post was edited 1 times, last edit by Septhiroth: Aug 31 2007, 8:53 pm.
Top

Post #25     DarkAvatar Sep 1 2007, 2:57 am

[Avatar]
 offline contact
Quote from SepthirothStarcraft II are putting Dragoons in. NOT IMMORTALS, I mean THE DRAGOONS from SC I but they'll put them for use of the Map Editor.


I rephrased what I believe you are trying to say:

As far as Mapping & Modding goes, here's an epic tidbit - models for the removed units will be avaliable. SC2 will ship with the Dragoon, Vulture, and others avaliable for SC2 mods. This should come as little surprise to the Modding community - many of whom already intended to make an SC2 -> SC1 Total Conversion.
Personal Website
-=<{Current Projects}>=-
• Estramazone of Nephrism (Currently under heavy reconstruction)
Vitalix
Stellvia of the Universe
Transformers: All-Out War
Insurrection of the Unholy Aura
Top

Post #26     Elric111 Sep 7 2007, 6:42 pm

[Avatar]
 offline contact
i hope they dont give DA mind control ability over workers again.....it kinda ruins the game when one guy can have all three races at once
(user posted image)

Hey look, its the token Monochromon!
Top

Post #27     Sauceover Sep 7 2007, 11:57 pm

[Avatar]
 offline contact
no it doesn't

if two players are equally skilled, the player that chooses to build up another tech tree will ALWAYS lose. the amount you need to put into a tech tree before it becomes viable is huge.

if you've lost to a player that built up another entire tech tree...you just need to get better....
Top

Post #28     Elric111 Sep 8 2007, 3:30 pm

[Avatar]
 offline contact
Quote from Sauceoverno it doesn't

if two players are equally skilled, the player that chooses to build up another tech tree will ALWAYS lose. the amount you need to put into a tech tree before it becomes viable is huge.

if you've lost to a player that built up another entire tech tree...you just need to get better....


acutually its pretty easy to build up multiple tech trees on large island maps (256x256) or even fastest maps...you can easier hide the fact that u do have multiple races...primeval isles is actually one of those large island maps...there is so many expos to supply with enough money and u can hide ur other tech tree behind all ur other expos...i one game i even got tank dropped by a protoss player, we took him out cause it was a 2v1 at the end but the map takes a long time to be in a 3v3 or a 4v4 making building another tech tree easy...

anyway i hope zerg still get Infested Terran....i mean banelings are cool but the dont do enough dam. and infested terran is great for ums
(user posted image)

Hey look, its the token Monochromon!
Top

Post #29     Joshgt2 Oct 8 2007, 8:32 am

[Avatar]
So much for this...
 offline contact
I think that a pinned topic should be made that describes each and every unit as it should be described that we know of. I think I saw a couple of units in the Protoss section that I am holding right in front of my face here with my PC Gamer magazine that isn't on that list. This way things would be more organized.
Join my GT inc. group on XFire! (Click here!)
Play 2Moons! (Read about it here)
Join the Staredit Network group on XFire! (Click here!)

(user posted image)
Top
Users in this topic:


[05:26 am]
blacklight28 -- KI-KI-KI
[05:12 am]
[Echo]:] -- Oh my God, he's whacked! I vote we frag this commander...
[01:54 am]
[The Great Yam]:] -- Man, once you put one devo hat on something... you just can't stop doing it.
You must log in to shout.

©2003-2008 Staredit Network.
Starcraft & Starcraft II are trademarks of Blizzard Entertainment.
Site Index   |   Terms of Service   |   Privacy Policy   |   Contributions