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Title Pending.
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Dark Swarm Question:
You can use something simple to center the location on the dark swarm: Conditions: All Players brings at least 1 Dark Swarm to Anywhere Actions: Center Location X on Dark Swarm at Anywhere Other actions The problem arises when you need to detect it for multiple players, or if you want to do only 5 damage specifically, since the Dark Swarms are all owned by Player 12 I believe, not P1-8. Also there's no Subtract X Damage action, only a Set Unit Health % action. For the Bunkers: Pre-place some stacked buildings the size of the bunker somewhere normally buildable. We'll call that Location Y and we'll say supply depots are stacked there. Conditions: Current Player brings 1 Bunker to Bunker Location Actions: Center Location X on Bunker at Bunker Location Create 4 Marines at Location X Execute AI Script Enter Bunker at Location X Wait (long enough for Marines to enter bunker) Disable Doodad State for Bunker owned by Current Player at Location X Kill 1 Supply Depot at Location Y for (Supply Depot Owner) Move Bunker owned by Current Player at Location X to Location Y Preserve Trigger. ![]() ![]() ![]() ![]() ![]() ![]() |
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Write your own destiny, or else someone will write it for you!
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That's correct. After centering on the swarm create any unit (i think infested with low damage would be most realistic) that does a little damage, remove the swarm, then wait a bit and remove the unit. Removing the unit is not necessary if its a suicide unit like scoure, infested or mine, obviously. When using hypers USUALLY the detection is fast enough but sometimes it WILL overlap. That is not automatically bad. It works fine when the players are all in the same team and if you don't give money for possible kills. ![]() ![]() ![]() ![]() ![]() ![]() ![]() http://sonsofwar.pyrom.net/index.html___0% 100% |
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Requim™
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However, you must take this into account. Using the SET HP % may infact heal an opponent.
Depending on what system you want, your triggers will be different Virtual HP System You fire DS, the enemy changes colour. Standard Attack System Player 1 creates DS at anywhere Center location "Center DS" on DS Create [unit] at "Center DS" Wait x... Remove all units at Center DS Wait x... perserve trigger ![]() ![]() ![]() ![]() ![]() ![]() Random Puzzle:
So I saw this guy who jumped out of the window of a 10 story building. I don't know how, but he survived... Previous Winner: Hug A Zergling. Mafia Information: To avoid controversy, my previous Avatar was Rikku, and my previous siggy was two links, one to a rickroll video, and the other to Hikari's theme song. |