Sonic Ling
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Dec 22 2011, 10:56 pm
By: Dizzy  

Dec 22 2011, 10:56 pm Dizzy Post #1



Basically what I have in mind is taking the Dash games to the next level and have the terrain play a part in the actual gameplay rather than just dodging targets.
The setup I was thinking will probably be the same as the actual game where you have to run while a timer is ticking. At the end of the stage the timer stops.
To make things more interesting there will be a full fledged story, which makes this map an Rpg. Also to make things more competitive I'll be hosting a site where you can post your fastest times and share strategies with other players.
Here a video reference for the gameplay.





None.

Dec 22 2011, 11:14 pm DevliN Post #2

OVERWATCH STATUS GO

So are you looking for help or are you just announcing that you're doing this? I'm not sure what the point of this thread is.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Dec 22 2011, 11:20 pm ClansAreForGays Post #3



The gameplay will be nothing like your video.




Dec 23 2011, 1:29 am Dizzy Post #4



@ DevliN Announcing @ClansAreForGays of course... it's not a "port" you can always reinvent things in SC it may not be Sonic the Hedgehog, but it can have that dash feel mixed with this.



None.

Dec 23 2011, 1:46 am DevliN Post #5

OVERWATCH STATUS GO

Alright, then I'm closing this. When you actually have a map in the works using this concept, I recommend you create a new topic in the Map Production forum. Otherwise there isn't much of a reason reason to have this topic.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

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[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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