Staredit Network > Forums > SC2 Custom Maps > Topic: The Reward is Cheese
The Reward is Cheese
May 17 2011, 1:53 pm
By: Alzarath  

May 17 2011, 1:53 pm Alzarath Post #1

Praetor

The Reward is Cheese


Objectives:
  • Gather cheese from mazes filled with obstacles faster than the rest of the mice.
  • Destroy the enemies with an army fueled with the collected cheese.

Progress:
  • Combat area is basically complete, room for additions
  • 15 levels complete, 180 available level slots
  • 4 game modes will be included, 2 are available atm
  • 5 upgrades are available


Game Modes:
  • Classic - Levels are played in chronological order
  • Classic Elimination - Classic without reviving per level
  • Random - Levels are played in a random order
  • Random Elimination - Random without reviving per level

I have a tutorial up that I'll be linking with a way to create and send me new levels, to help progress. I'll release it when I feel ready.

The first 15 levels are based on the 15 levels from the original The Reward is Cheese.

Upgrades:
  • Speed [3|4|5|6|7] - Increases the speed of the mouse by 0.2 each level
    Level 1: 3.2 speed
    Level 2: 3.4 speed
    Level 3: 3.6 speed
    Level 4: 3.8 speed
    Level 5: 4.0 speed
  • Blink [10|6|8] - Gives the mouse a blink ability to jump a short distance
    Level 1: 15 second cooldown
    Level 2: 12.5 second cooldown
    Level 3: 10 second cooldown
  • Create Wall [8|10] - Creates a wall block at the target location
    Level 1: 1 charge
    Level 2: 2 charges
  • Destroy Wall [8|10] - Destroys a targeted wall
    Level 1: 1 charge
    Level 2: 2 charges
  • Phase Shift [4|6|8] - Makes the mouse invulnerable, yet unable to collect cheese or use abilities for 3 seconds.
    Level 1: 1 charge
    Level 2: 2 charges
    Level 3: 3 charges

Screenshots:



Version History:
  • v1.0
    Initial Release
  • v1.1
    Added Random and Random Elimination
    Minor data edits
    Trigger optimization

Credits:
sdery23 - Original StarCraft 1 map
Corbo - Cheese model

Wanna help? Watch my tutorial and make me some levels.
http://www.youtube.com/watch?v=JKXEPcVEgnc


Post has been edited 3 time(s), last time on Jun 2 2011, 2:14 am by Artanis186.



None.

Jun 2 2011, 2:15 am Alzarath Post #2

Praetor

Added a tutorial (bottom of the post) on creating levels for me.



None.

Oct 26 2011, 10:27 pm Tempz Post #3



I really like how you stayed true to original the reward is cheese; good job keep up the good work.



None.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[07:46 am]
RIVE -- :wob:
[2024-4-22. : 6:48 pm]
Ultraviolet -- :wob:
[2024-4-21. : 1:32 pm]
Oh_Man -- I will
[2024-4-20. : 11:29 pm]
Zoan -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
You should do my Delirus map too; it's a little cocky to say but I still think it's actually just a good game lol
[2024-4-20. : 8:20 pm]
Ultraviolet -- Goons were functioning like stalkers, I think a valk was made into a banshee, all sorts of cool shit
[2024-4-20. : 8:20 pm]
Ultraviolet -- Oh wait, no I saw something else. It was more melee style, and guys were doing warpgate shit and morphing lings into banelings (Infested terran graphics)
[2024-4-20. : 8:18 pm]
Ultraviolet -- Oh_Man
Oh_Man shouted: lol SC2 in SC1: https://youtu.be/pChWu_eRQZI
oh ya I saw that when Armo posted it on Discord, pretty crazy
[2024-4-20. : 8:09 pm]
Vrael -- thats less than half of what I thought I'd need, better figure out how to open SCMDraft on windows 11
[2024-4-20. : 8:09 pm]
Vrael -- woo baby talk about a time crunch
[2024-4-20. : 8:08 pm]
Vrael -- Oh_Man
Oh_Man shouted: yeah i'm tryin to go through all the greatest hits and get the runs up on youtube so my senile ass can appreciate them more readily
so that gives me approximately 27 more years to finish tenebrous before you get to it?
Please log in to shout.


Members Online: Roy, RIVE, IlyaSnopchenko