Difficulty: Brutal
I'm sick of getting paired with noobs.
Best opening that I know of is train 1scv, 1 rine, 1 vult, and use first 100 gas on +1 att
I'll beat this shit if it kills me.
Difficulty: Brutal
I'm sick of getting paired with noobs.
Best opening that I know of is train 1scv, 1 rine, 1 vult, and use first 100 gas on +1 att
I'll beat this shit if it kills me.
Oh well, why not? Even though I've never even tried the Easy level.
None.
No. I need someone who can atleast beat hard.
No. I need someone who can atleast beat hard.
Who said I wouldn't be able to?
None.
Give me an hour or so to play it, I'll let you know how well I do.
EDIT: Woops, got on Reddit. Actually starting now.'
EDIT2: Oh, it's just that stupid fucking campaign mission. Beat it on normal by myself. Just get blue flame Hellions and M&M, you can rip through everything. The buildings are all "Light".
For defense, a couple of Planetaries at each door are pretty much impenetrable, Fire Supression/6 slot Bunkers are nice too though.
I'd give it a try on Brutal, but I beat it easily during the Campaign on that so I can't see how this would be harder.
Post has been edited 4 time(s), last time on Feb 8 2011, 8:18 am by FaZ-.
None.
Give me an hour or so to play it, I'll let you know how well I do.
EDIT: Woops, got on Reddit. Actually starting now.'
EDIT2: Oh, it's just that stupid fucking campaign mission. Beat it on normal by myself. Just get blue flame Hellions and M&M, you can rip through everything. The buildings are all "Light".
For defense, a couple of Planetaries at each door are pretty much impenetrable, Fire Supression/6 slot Bunkers are nice too though.
I'd give it a try on Brutal, but I beat it easily during the Campaign on that so I can't see how this would be harder.
I've beaten the Campaign one on Brutal the first try.
None.
FaZ is right.
I beat it on brutal on my first play through (albeit on my own - downloaded it before it was up on EU). Pretty much like the entire campaign, spam marines & medics. Infantry upgrades. Vulture spider mines are good for killing those jumping-aliens (forget their names). Was really disappointed by the lack of ingenuity that went into it. I like it only from a map-making perspective - in that we get a couple new resources to use
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If micro is no issue, it's actually harder 2player because resources aren't shared. It's way fucking harder than the campaign brutal. Also, mines aren't good because they will almost always hit ur rines.
Left2Die is just a Co-op Defense?
wow... that's just... sad.
If it wasn't featured, the popularity would've devoured it, digested it, and chucked it out onto the N'th page.
Bullshit.
only two bright sides.. jumping aliens sounds interesting. and new toys for the editor.. which I won't use.. but w/e.
I'm a constant downer only b/c Blizzard made me so :C
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Yeah, its basically a co-op version of one of the campaign missions, but with some zombie enemies similar to those found in Left 4 Dead.
Currently Working On: My Overwatch addiction.
I believe they haven't featured this one.
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