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Blizzard Customs Release

Creator: payne
Time: Jan 26 2011, 5:52 am

Post #1     payne Jan 26 2011, 5:52 am

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http://us.battle.net/sc2/en/blog/2058906#blog

Blizzard recently released Aiur Chef, StarJeweled, and Left 2 Die.

The discussion around this is pretty simple:

1) Should they have taken the FEATURED maps' spot to advertise their own maps knowing this feature was there to help promote unknown jewels from the map-making community while they could have easily just used their News Feed to advertise their own map?
2) Do you think the maps are good?

I personally think they shouldn't have taken for themselves this spot reserved to help map-makers promote their maps.
Also, Aiur Chef fails but has a really great UI.
StarJeweled was fun. I'd see myself playing it a few times.
I haven't tried Left 2 Die, but I've heard it is lacking a decent difficulty.

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Post #2     Jack[RCDF Jan 26 2011, 8:23 am

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I posted a news post about this but no one enabled it yet :(

Red classic.


VRAEL = 뱃맨!!!
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Post #3     Ahli Jan 26 2011, 1:23 pm

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If you can download the map files, please upload them for the rest of the world, pls. :)

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Post #4     Cardinal Jan 26 2011, 1:57 pm

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@Ahli - SC2Mapster already has them uploaded: download them from here



:)

Gone.
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Post #5     Ahli Jan 26 2011, 2:06 pm

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yeah I saw it.

To install the files properly, the mod files have to be moved into the Mods directory of your SC2 installation.

I've played starjeweled & left2die and both lag on my computer... :x

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Post #6     Cardinal Jan 26 2011, 2:17 pm

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Do you think your lag issues are SC2 related or hardware related? I havn't noticed any difference in custom game-play between 1.13 and 1.2

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Post #7     payne Jan 26 2011, 2:52 pm

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Playing online while your editor is open might make the game lag. Could it be it?

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Post #8     Cardinal Jan 26 2011, 3:11 pm

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Quote from payne
Playing online while your editor is open might make the game lag. Could it be it?

Only if your computer is built at the bare minimum specifications to run Starcraft 2. When you hit Ctrl+F9 or click 'Run Map' it effectively compiles all the information from the editor and runs the SC2 engine - and puts the editor into a sort of dormancy - since you can't really edit a map in real time with the game running it.

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Post #9     payne Jan 26 2011, 3:42 pm

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Quote from Cardinal
Quote from payne
Playing online while your editor is open might make the game lag. Could it be it?

Only if your computer is built at the bare minimum specifications to run Starcraft 2. When you hit Ctrl+F9 or click 'Run Map' it effectively compiles all the information from the editor and runs the SC2 engine - and puts the editor into a sort of dormancy - since you can't really edit a map in real time with the game running it.
I'm talking about -online- here.

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Post #10     Ahli Jan 26 2011, 7:52 pm

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I'm just experiencing my "normal" lag whenever a unit is attacked...
Nothing special, just makes the left2die map unplayable for me because I couldn't stand the freezes anymore.
If the mouse wouldn't lag, too, I could call it turn based real time strategy...

Btw, Blizzard brings the maps to EU tonight, if they won't experience unforeseen problems.
Yeah, I could play them online bringing doom to everyone playing with me :D

edit:
btw, my problem isn't related to win7. It still exists on when using my winXP installation on this machine.

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