[size=15pt][b]Name:[/b] Capture The Flags[/size]
[size=13pt][b]Description:[/b] And the Bunkers too![/size]
[color=#ffb1e1][b]Status:[/b] 70% Complete.[/color]
[color=#2ceeff][b]Summary:[/b] Use your Dollars (SCVs) earned by capturing Flags and Bunkers to buy units. Fight the other team with these units to dominate the map.[/color]
[color=#ffad1e][b]Statistics (Green: Complete, Yellow: Pending, Red: Incomplete):[/b][/color]
[color=#00ff00]•5 Capturable Bunkers: 1 SCV (3 Minerals) each capture.
•8 Capturable Flags: 1/3 SCV (1 Mineral) each capture.
•Terrain is Complete.
•Trigger Infrastructure is Complete.[/color]
[color=#fdff40]•Breifings are Pending.
•5 Basic Units:
-Soldier Catalyst (Firebat): 2 for $1. 100 HP. 25 Damage. 1 Bonus Damage.
-Automatic Rifleman (Marine): 1 for $1. 175 HP. 25 Damage. 1 Bonus Damage.
-Rapid Hovercycle (Vulture): 1 for $2. 300 HP. 75 Damage. 1 Bonus Damage.
-Dual Automech (Goliath): 1 for $3. 350 HP. 75 Damage. 1 Bonus Damage.
-Heavy Hovertank (Siege Tank): 1 for $4. 400 HP. 100 Damage. 1 Bonus Damage.[/color]
[color=#ff4040]•5 Advanced Units:
-Veteran Catalyst (Gui Montag): Unknown.
-Marksman Valiant (Ghost): Unknown.
-Mach Hovercycle (Jim Raynor[Vulture]): Unknown.
-Dual Powermech (Alan Schezar): Unknown.
-Heavy Behemech (General Duke): Unknown.[/color]
[color=#fdff40]•3 Wildlife Units:
-Snakeman Tribal (Hydralisk): 75 HP. 25 Damage. 0 Bonus Damage.
-Snakeman Leader (Hunter Killer): 175 HP. 25 Damage. 0 Bonus Damage.
-Snakeman Rogue (Zergling): 150 HP. 25 Damage. 0 Bonus Damage.[/color]
[color=#ff4040]•1 Special Unit:
-Mobile Turret (Dragoon): Unknown.
•5 Randomly Spawned Supply Crates (Corsairs):
-Resources: Gives the Player $3.
-Improved Equipment: Upgrades the Basic Unit in to an Advanced Unit.
-Battlefield Ping: Enemy shares vision with the Player for 10 seconds.
-Cloaking Charge: Cloaks the Unit for 15 seconds.
-Mobile Turret: Gives the player a Mobile Turret.[/color]
Current Filename/Version: CaptureTheFlagsv1.3.scm
Download: [url=http://www.freewebs.com/scrisk/CaptureTheFlagsv1.3.scm]http://www.freewebs.com/scrisk/CaptureTheFlagsv1.3.scm[/url]
[color=#ffad1e]Changelog (Green: Tested, Yellow: Untested, Red: Predicted Changes):[/color]
[color=#00ff00]v1.1 (11-21-07):
-Fixed Fatal Error "Continuous SCVs" (Courtesy of iMaGiNe.)
v1.2 (11-22-07, 11:40 AM Mountain Time):
-Fixed Incorrect Labeling for Right Base
-Added Fog Of War Locations for Easy Tactics
-Improved Briefings
-Added Changelog[/color]
[color=#fdff40]v1.3 (11-22-07, 8:20 PM Mountain Time):
-Added 5 Second Wait between Respawns
-Fixed Bottom Right Bunker Placement
-Marine Attack Lowered to 25
-Snakemen Added[/color]
[color=#ff4040]v1.4 (11-23-07, Unknown Mountain Time):
-Added Supply Crates
-Added Advanced Units
-Added Mobile Turret
-Snakemen Randomization Improved
v1.5 (11-24-07, Unknown Mountain Time):
-Snakemen Randomization Improved
-Supply Crates Randomization Improved[/color]
Name: Capture The FlagsDescription: And the Bunkers too!Status: 70% Complete.Summary: Use your Dollars (SCVs) earned by capturing Flags and Bunkers to buy units. Fight the other team with these units to dominate the map.Statistics (Green: Complete, Yellow: Pending, Red: Incomplete):•5 Capturable Bunkers: 1 SCV (3 Minerals) each capture.
•8 Capturable Flags: 1/3 SCV (1 Mineral) each capture.
•Terrain is Complete.
•Trigger Infrastructure is Complete.•Breifings are Pending.
•5 Basic Units:
-Soldier Catalyst (Firebat): 2 for $1. 100 HP. 25 Damage. 1 Bonus Damage.
-Automatic Rifleman (Marine): 1 for $1. 175 HP. 25 Damage. 1 Bonus Damage.
-Rapid Hovercycle (Vulture): 1 for $2. 300 HP. 75 Damage. 1 Bonus Damage.
-Dual Automech (Goliath): 1 for $3. 350 HP. 75 Damage. 1 Bonus Damage.
-Heavy Hovertank (Siege Tank): 1 for $4. 400 HP. 100 Damage. 1 Bonus Damage.•5 Advanced Units:
-Veteran Catalyst (Gui Montag): Unknown.
-Marksman Valiant (Ghost): Unknown.
-Mach Hovercycle (Jim Raynor[Vulture]): Unknown.
-Dual Powermech (Alan Schezar): Unknown.
-Heavy Behemech (General Duke): Unknown.•3 Wildlife Units:
-Snakeman Tribal (Hydralisk): 75 HP. 25 Damage. 0 Bonus Damage.
-Snakeman Leader (Hunter Killer): 175 HP. 25 Damage. 0 Bonus Damage.
-Snakeman Rogue (Zergling): 150 HP. 25 Damage. 0 Bonus Damage.•1 Special Unit:
-Mobile Turret (Dragoon): Unknown.
•5 Randomly Spawned Supply Crates (Corsairs):
-Resources: Gives the Player $3.
-Improved Equipment: Upgrades the Basic Unit in to an Advanced Unit.
-Battlefield Ping: Enemy shares vision with the Player for 10 seconds.
-Cloaking Charge: Cloaks the Unit for 15 seconds.
-Mobile Turret: Gives the player a Mobile Turret.Current Filename/Version: CaptureTheFlagsv1.3.scm
Download:
http://www.freewebs.com/scrisk/CaptureTheFlagsv1.3.scmChangelog (Green: Tested, Yellow: Untested, Red: Predicted Changes):v1.1 (11-21-07):
-Fixed Fatal Error "Continuous SCVs" (Courtesy of iMaGiNe.)
v1.2 (11-22-07, 11:40 AM Mountain Time):
-Fixed Incorrect Labeling for Right Base
-Added Fog Of War Locations for Easy Tactics
-Improved Briefings
-Added Changelogv1.3 (11-22-07, 8:20 PM Mountain Time):
-Added 5 Second Wait between Respawns
-Fixed Bottom Right Bunker Placement
-Marine Attack Lowered to 25
-Snakemen Addedv1.4 (11-23-07, Unknown Mountain Time):
-Added Supply Crates
-Added Advanced Units
-Added Mobile Turret
-Snakemen Randomization Improved
v1.5 (11-24-07, Unknown Mountain Time):
-Snakemen Randomization Improved
-Supply Crates Randomization Improved