No Tech Reactor or Automated Refinery, Can't build them in-game!
Post #1 Project100 Sep 8 2010, 10:24 pm
Post #3 Project100 Sep 8 2010, 10:43 pm
Post #4
Biophysicist
Sep 9 2010, 7:57 pm
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You almost make it sound hardcoded... ;P A better way to do it would be to go into the construction abilities (SCV - Build SCV and w/e the Barracks addon ability is called) and edit those so that the requirement that makes it use the upgrade isn't even checked. Nothing necessarily wrong with using that trigger, but it's always better to do things "the right way" so that you learn more about how the system works.
![]() ![]() ![]() ![]() ![]() ![]() Your trolltag is twinArmageddons and you tend two 2peak wiith a biit of a lii2p.
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Post #5 Project100 Sep 9 2010, 8:34 pm
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Couldn't find one to make it so there wasn't a requirement for the upgrade, other than (none) which apparently excludes campaign ups.
Addition: I also noticed that when i go to build the automated refinery in-game, the button for it doesn't show cost or time, though both are set. This post was edited 1 time, last edit by Project100: Sep 9 2010, 9:54 pm. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #7
Biophysicist
Sep 10 2010, 2:16 am
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I've been able to make both the Automated Refinery and the Tech Reactor buildable without setting that upgrade... Now I'm intrigued. Investigation time!
EDIT: Okay, wtf. The upgrade itself does nothing, and neither the upgrade nor the related requirements have anything listed under "Used by"... What EXACTLY did you do when you made them buildable? ![]() ![]() ![]() ![]() ![]() ![]() Your trolltag is twinArmageddons and you tend two 2peak wiith a biit of a lii2p.
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Post #8 Project100 Sep 10 2010, 8:38 pm
Post #9
Biophysicist
Sep 11 2010, 2:57 am
Post #10 Project100 Sep 11 2010, 1:23 pm
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With the barracks selected in the data editor, i went to it's command card and deleted all the commands except the tech reactor one, then moved it to the bottom left corner spot. And when i tried to use it in the test document, the button wasn't even there. Nearly the same thing happened with the automated refinery. Deleted the regular refinery on the scv's command card, just leaving the automated one there. It didn't show up when i tried the test document. Now i'm also having an issue with several buildings not showing their cost or build time. The buildings that don't work right are; missile turret, perdition turret, starport, ghost academy, sensor tower.
Edit: Also the tech reactor. This post was edited 1 time, last edit by Project100: Sep 11 2010, 1:40 pm. ![]() ![]() ![]() ![]() ![]() ![]() |
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