I often put shapes in my maps, such as a pentagon, were 2 sides border opposing bases, and 3 of the points would be hills. This combined with squares triangles and others make interesting, but symmetrical maps (terrain). I was wondering if there was a way to draw reference lines from one point to another. Other wise I'd have to use air units and draw crappy lines; this takes up much time, and is rather annoying to do.
None.
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
Use regions for that. I've already done that in sc1. ;D
Regions work for horizontal and vertical lines only (very long rectangles/ovals). However, the majority of the lines have some slope to them. In fact, since I have all the end points of the lines, I could find the exact slope if needed.
A drawing I made of the map... Just need to get it on the map now.
Sorry it's blury >.<
Edit: New Pic:
Post has been edited 1 time(s), last time on Aug 13 2010, 8:36 pm by fat_flying_pigs.
None.
http://www.staredit.net/topic/11588/Look at the mirror part (at the end of the post).
I believe it'd simplify your task a bit. ;o
None.