Staredit Network > Forums > Null > Topic: The "You're banned!" game!
The "You're banned!" game!
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Aug 31 2007, 3:33 pm
By: Aoe325
Pages: 1 2 3 >
 

Aug 31 2007, 3:33 pm Aoe325 Post #1



This game is simple :) Simply post why you're banning the person above you!

exemple :

Person A : You're banned because I feel like!
Person B : You're banned for server space, sorry.
Person C : You're banned for "insert reason here"
...

Post has been edited 1 time(s), last time on Aug 31 2007, 4:12 pm by Aoe325.



None.

Aug 31 2007, 4:01 pm who Post #2



^
made this topic



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Aug 31 2007, 4:10 pm Aoe325 Post #3



You're banned for banning a topic maker!! :flamer: ^^



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Aug 31 2007, 7:27 pm Money Post #4



You're banned for using two opposite smilies (and not including :mudkip:)



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Aug 31 2007, 7:28 pm who Post #5



^
you're banned for your love of money



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Aug 31 2007, 7:33 pm Money Post #6



You're banned for pretending your name is better than mine!



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Aug 31 2007, 7:47 pm Matt Burch Post #7



You're banned for having a cool avatar.



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Aug 31 2007, 8:00 pm Money Post #8



You're banned for using a clan tag.



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Aug 31 2007, 9:33 pm Aoe325 Post #9



You're banned by general Mudkip :mudkip:



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Aug 31 2007, 10:08 pm ToA Post #10

Que Sera, Sera.

Your banned for abuse




Aug 31 2007, 10:23 pm Twitch Post #11



Your banned for leaving maplantis :D.



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Aug 31 2007, 10:31 pm Money Post #12



You're banned for spelling "You're" wrong.



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Aug 31 2007, 10:53 pm Matt Burch Post #13



'r d r psg |k hs!

Post has been edited 1 time(s), last time on Aug 31 2007, 10:54 pm by O)Matt_Burch.



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Aug 31 2007, 11:01 pm Money Post #14



01011001 01101111 01110101 00100111 01110010 01100101 00100000 01100010 01100001 01101110 01101110 01100101 01100100 00100000 01100110 01101111 01110010 00100000 01101110 01101111 01110100 00100000 01110000 01101111 01110011 01110100 01101001 01101110 01100111 00100000 01101100 01101001 01101011 01100101 00100000 01110100 01101000 01101001 01110011 00101110 00100000 01001100 01101111 01110011 01100101 01110010 00101110 00100000 01001100 01100101 01100001 01110010 01101110 00100000 01100010 01101001 01101110 01100001 01110010 01111001 00100001

Post has been edited 1 time(s), last time on Aug 31 2007, 11:02 pm by moneylover.



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Aug 31 2007, 11:03 pm Matt Burch Post #15



Quote
Tou'ew banned for not posting like this.loser.laernninaryafter.
Ew.. you're banned for not knowing binary.



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Aug 31 2007, 11:04 pm who Post #16



EDIT: someone posted before me.

Post has been edited 1 time(s), last time on Sep 1 2007, 12:25 am by someone09.



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Aug 31 2007, 11:08 pm Money Post #17



Quote from moneylover
You're banned for not posting like this. Loser. Learn binary!

I fixed it.

Fbzrbar vf onaarq sbe abg xabjvat EBG13.



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Sep 1 2007, 12:44 am Matt Burch Post #18



What???

You're banned for making no sense.



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Sep 1 2007, 1:02 am Money Post #19



You're banned for not knowing ROT13.



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Sep 1 2007, 12:02 pm Minority Post #20



You're banned for getting in here before me and posting in binary AND ROT13!

Post has been edited 1 time(s), last time on Sep 1 2007, 12:02 pm by Minority.



None.

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[05:20 pm]
Pr0nogo -- ok, i'll smash some men and send you anything they (I mean I) find
[03:44 pm]
Suicidal Insanity -- Pr0nogo
Pr0nogo shouted: i don't know what you're asking for really
Something like http://www.stormcoast-fortress.net/cntt/formats/font/
[03:14 pm]
Pr0nogo -- i don't know what you're asking for really
[03:14 pm]
Pr0nogo -- Suicidal Insanity
Suicidal Insanity shouted: I also still could use spec sheet for the formats to make sure I am using them correctly - it appears BWscript doesn't have string names? Or they are in a different spot?
what does a spec sheet look like
[02:02 pm]
Corbo -- Suicidal Insanity
Suicidal Insanity shouted: I had thought it loads it from the MPQs and parses it, so I was working on re-implmenting that with the MPQ code changes, and then noticed that it does grab the MPQ interface but then ignores it :X
nice
[09:23 am]
Suicidal Insanity -- I also still could use spec sheet for the formats to make sure I am using them correctly - it appears BWscript doesn't have string names? Or they are in a different spot?
[09:22 am]
Suicidal Insanity -- I had thought it loads it from the MPQs and parses it, so I was working on re-implmenting that with the MPQ code changes, and then noticed that it does grab the MPQ interface but then ignores it :X
[09:03 am]
Pr0nogo -- ok, i'll explore that when you have that changed
[08:54 am]
Suicidal Insanity -- if trigedit has such things
[08:54 am]
Suicidal Insanity -- Or maybe change it to a warning
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