I'm new to the editor, and really only have experience with the terrain and data editors, but I have a question to ask:
Is there any way to always display circles involving range around a unit?
I would like to Show mutalisks with the range of 3 around them and phoenixes with their range circle of 4
I plan to make a micro map, thats easy enough to learn, and this was a concept I'm not sure I can do.
None.
Try creating an actor of type range and in the events make do a unit birth and create. Look at the existing range actors and see how they work. I believe they're the things you see in a circle when you try to use abilities and stuff, and their events are set up so they appear when an ability is on. So for your needs, it just needs to be tweaked so that they're created from the start.
I just tested it and it works.
The radius of the ability the actor is linked to determines how big the circle is. So you'll need to create some dummy abilities for each range size you need.
Post has been edited 1 time(s), last time on May 26 2010, 10:01 am by devilesk.
None.
Should you duplicate one of these actors, where can you find and edit the range for it?EDIT: never mind, thank you though, I plan to test multiple other things as well, any way to change the height of these circles, I want to use one for phoenixes, but the range circle is on the ground, giving a rough idea of the attack range., or is there any way to display that line from air units that touches the ground when selected?
Post has been edited 3 time(s), last time on May 28 2010, 4:49 am by Cheese.
None.