Staredit Network > Forums > SC1 Map Showcase > Topic: Hopelessly Random Defence
Hopelessly Random Defence
May 13 2010, 2:57 am
By: Gidoza  

May 13 2010, 2:57 am Gidoza Post #1



Players: Up to 7. Recommended: Probably 7...

Hopelessly Random D is a combat Defence map. The computer player will invade and attack the players and attempt to kill the central building on the map, the Castle. If this building dies, the team loses.


The big spikey thing is the Castle.


This D is different from others in that the player has very limited choice in how to build units. Each player has a starting external base that protects the outer areas and a Mineral Generator (explained later). Each player also has an Armory - this is where units are built. Here's how.

Upgrading Vehicle Weapons (hotkey W) - Cost 500 Minerals, 1 in 8 chance each of receiving 5 Firebats, Marines, Vultures, Medics, Zealots, Dragoons, Zerglings, or Hydralisks.
Upgrading Ship Weapons (hotkey S) - Cost 500 Minerals, 1 in 16 chance each of receiving a Wraith, Valkyrie, Tank, Goliath, Lurker, Mutalisk, Scourge, Queen, Infested Terran, High Templar, Dark Templar, Archon, Dark Archon, Scout, Corsair, or Reaver.
Upgrading Vehicle Plating (hotkey P) - Cost 1500 Minerals, 1 in 8 chance each of receiving a Carrier, Arbiter, BattleCruiser, Ghost, Defiler, Guardian, Ultralisk, or Devourer.
Upgrading Ship Plating (hotkey H) - Cost 1000 Minerals, 1 in 8 chance each of receiving 3 Probes, Drones, SCVs, Observers, Overlords, Science Vessels, Shuttles, or Dropships.

Units purchased will spawn at a player's external base initially, and if the player's Mineral Generator is destroyed, units will spawn at the player's flag in the middle near the Castle.

The computer player will likewise spawn random units from a set of 32. The units will attack as soon as they spawn. Think it's easy to beat one unit at a time? Think again. Every 3 minutes, a new "level" will start. At each level, enemy units will spawn faster. Fast enough that I've never been able to win, but I've been able to last till the timer ran out. If you somehow manage to win, be sure to take a picture! Enemy units will decrease in spawn proportional to the number of players in the game.

The enemy units will attack from 8 sides. This includes the bottom, where there exists no corresponding human player to defend. The team will have to donate units to keep the south side intact. Long-range units, such as Carriers, Guardians, Reavers, and Tanks, will make things very troublesome.

Each unit that the enemy Computer spawns has a Mineral value allocated to it. When that unit spawns, every player on the team will get that mineral value. Each Mineral Generator that exists on the team will add an additional 3 minerals per unit - very useful if the enemy spawns weak or useless units.

Simply survive to the end of the timer, and then defeat what's left of the computer units, if you can. Up to the challenge?


Some pics for you. Enjoy the game!



The Northern Base.



A last minute-assault to save the middle. It didn't work.



Putting up a valiant fight against Blue in the middle.



What the middle looks like when the game starts. This is where your Armory is.



Academies will turn into Bunkers when they finish building.

Attachments:
Hopelessly Random D 2.2.scx
Hits: 4 Size: 207.07kb



None.

May 13 2010, 2:58 am FoxWolf1 Post #2



We will win this someday. We will. Really.

...someday.



None.

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[2026-10-11. : 6:02 am]
Donald -- Samase
[2026-10-09. : 2:53 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: I'll check it out this weekend!
Thanks
[2026-10-09. : 2:47 am]
Symmetry -- I'll check it out this weekend!
[2026-10-09. : 2:40 am]
Mr.BurnLiquid -- Symmetry
Symmetry shouted: Another map maker? Damn we really ARE back
I invite you to try out the map I modified. I don't have the creativity to create maps from scratch, but I do have the know-how to modify existing ones; my project is to tweak community campaigns (specifically those with errors—to make them playable.
[2026-10-09. : 2:27 am]
Symmetry -- Another map maker? Damn we really ARE back
[2026-10-09. : 1:51 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Now that I wanted to change my avatar, the error image is showing up, haha.
[2026-10-09. : 1:34 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
I invite you to try out a mission I'm modifying from *StarCraft Reversed*; I'm trying to make it more playable and challenging.
[2026-10-09. : 1:33 am]
Mr.BurnLiquid -- Ultraviolet
Ultraviolet shouted: Mr.BurnLiquid actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
Thanks; I'm new to the site and a Spanish speaker. I must have missed the part where it was prohibited—I'll change it now.
[2026-10-09. : 1:31 am]
Ultraviolet -- Mr.BurnLiquid
Mr.BurnLiquid shouted: Ultraviolet Is it forbidden to have a large avatar?
actually yeah though I wasn't really saying it to narc on you. It just caught me off guard because I don't usually see it (because it's against the rules) "The avatar may not be bigger than 150x150 pixels". Kinda silly that it relies on users to be well behaved rather than just limiting the dimensions on uploads :lol:
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