Staredit Network > Forums > SC1 Mapping Tools > Topic: Need help with draft again
Need help with draft again
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Feb 16 2010, 10:21 pm
By: Gigins  

Feb 16 2010, 10:21 pm Gigins Post #1

I formated my PC and Draft doesn't want to work anymore. Even redownloaded it. Fatal error: failed loading primary mpq (stardat.mpq)

Yea I know I have to reinstall SC or something. But I didn't after last format and it worked, don't remember how though. You see, my SC is seriously cracked so I can play on and stuff, I don't know if I can crack it again this good. Did it long time ago. There must be a way around. :D

I wanted to PM SI, but his inbox is always full you know.


Feb 16 2010, 10:24 pm Biophysicist Post #2

You need to reinstall SC. No way around it. All editors need to read stardat.mpq, broodat.mpq, and patch_rt.mpq, or they don't know anything about what units exist in SC or so on.


Feb 16 2010, 10:27 pm Derqua Post #3

Under edit profile you can manualy set your stardat.mpq, broodat.mpq, and patch_rt.mpq.


Feb 16 2010, 10:31 pm Gigins Post #4

Yea, I just found that out! I just had to enter the SC folder location. I knew I could avoid reinstalling. :D Thanks!


Feb 16 2010, 11:16 pm Lanthanide Post #5

IMO the correct solution is:

Go buy a legitimate copy of the game and stop ripping Blizzard off.


Feb 16 2010, 11:33 pm Gigins Post #6

Ripping Blizzard off? You kidding me? They couldn't care less since WoW is out. I rather donate the money to SEN, which I did.


Feb 17 2010, 8:58 pm NudeRaider Post #7

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

Although your problem is already solved I wanted to let you know that there's reg keys and patchers findable with google that add the necessary installation information of sc into the registry so you don't need to reinstall.

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[09:53 am]
Suicidal Insanity -- Were you able to enter arbitrary AIScript IDs?
[09:53 am]
Suicidal Insanity -- Its not that important, text trigedit apparently parses one of the files to verify AIScript IDs, but I dont think the code is used
[09:52 am]
Suicidal Insanity -- I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
[05:19 am]
Pr0nogo -- aiscript has vanilla AI, bwscript has expansion AI
[11:38 pm]
Suicidal Insanity -- Hmm, it doesn't store string names does it?
[11:27 pm]
Suicidal Insanity -- Does the bwscript.bin file just replace the aiscript.bin file with AIs that use BW units, or is the union of both files used by the game?
[10:15 pm]
Suicidal Insanity -- Cool, I have french unit names in my unit tree
[09:03 pm]
Suicidal Insanity -- Either that or the installer wasn't really korean
[09:02 pm]
Suicidal Insanity -- Hmm, I had an old SC 1.15 anthology installer lying around for korean starcraft, but the unit names and so on don't seem to be localized?
[08:05 pm]
Suicidal Insanity -- And there are way too many threads complaining about staredit not working - why aren't they using scmdraft ;(
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