Staredit Network > Starcraft I Database > File: Tank Defense

Sunken Treasure
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Tank Defense
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Filename: tankdefense.scx
Filesize: 166.88KB

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File Information
General
Uploaded on:Jun 4 2012, 1:04 am
Uploaded by:Cinolt
Author:Not Given.
Downloads:205

Map-Data
Tileset:Jungle
Dimension:64x64

Forces
Tank Defenders
Human (Zerg)
Human (Terran)
Human (Protoss)
Human (Zerg)
Human (Terran)
Human (Protoss)
Rescuable (Zerg)
Tank Defended
(Terran)
Force 3
Force 4

Map-Statistics
Units:468
Triggers:2813
Locations:132
Strings:606
File Description
Tank Defense with pseudo freefall physics.

Now with proper trigonometry + other improvements.

More improvements.

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Comments
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[07:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
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