Sunken Treasure
(Reload)
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[09:53 pm]
Sie_Sayoka -- blind and parasite can be done through euds or you can just change the vision radius like ultraviolet said
[09:38 pm]
RdeRenato -- I will try, I imagine it will be difficult to blind a dark templar
[07:16 pm]
Ultraviolet -- Alternatively, you can just use EUDs to modify unit vision range on the fly, creating the potential for a blind effect. Vision range is one of those dynamic variables (not sure if this is actually the correct terminology) that doesn't require a unit to be recreated for it to take effect. It goes into effect immediately for all units of that type and can be changed as often as you like.
[07:15 pm]
Ultraviolet -- I'm not sure about parasite, but for blind, I seem to remember if you place CPU medics on cliffs around, they will blind any enemy units who pass. Might have to be units of a certain value or type, not sure about that detail
[05:34 pm]
Dem0n -- without EUDs, you have to aggravate a Medic/Queen so that it blinds/parasites the unit
[05:34 pm]
Dem0n -- probably with EUDs
[05:30 pm]
RdeRenato -- Is there a way to start with a blinded unit or with a parasite (?)
[05:05 pm]
MTiger156 -- opps, Production is for demos so that makes sense. How is Map Showcase a trap then?
[04:20 pm]
MTiger156 -- Map Production is a trap how? :megathink:
[02:44 pm]
lil-Inferno -- NudeRaider
NudeRaider shouted: NudeRaider business as usual in ums assistance, 1 whopping topic updated each in map production and showcase. It's a surge indeed for SENs standards, but not the one I'm looking for. ;)
cuz no one needs assistance (or gets it in the discord) and map production/showcase threads are traps lmao
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