##########DATEDIT V1.5d update##########
Fixed/Changed in DatEdit 1.5d:
-Fixed several interface inconsistences
-Fixed some path-related config file issues
-Fixed some minor text glitches and labels
New in DatEdit 1.5d:
-Clipboard support
This update to DatEdit introduces support for clipboard-based copy'n'paste feature, which allows now to copy'n'paste entries between two (or more) DatEdit instances.
Program download:
http://www.stormcoast-fortress.net/downloads/DatEdit15/Source download:
http://stormcoast-fortress.net/downloads/DatEdit15Source/Hello everyone, this version is a collective fixup of many bugs reported since the last release, but it also contains a small novel flavor to it with the new clipboard support. Enjoy
![:) :)](/skins/global_images/smilies/smile.gif)
-Uncle Broody
None.
Heh heh, Uncle Broody. That's a good one.
Also, this has the tbl path fix? Good. No more strange exceptions.
Post has been edited 1 time(s), last time on Jun 11 2008, 11:27 am by IskatuMesk.
Show them your butt, and when you do, slap it so it creates a sound akin to a chorus of screaming spider monkeys flogging a chime with cacti. Only then can you find your destiny at the tip of the shaft.
I love you Broody. Now DatEdit can digest the TBL's I shove down it's throat.
None.
I like this version cause it likes me
![:D :D](/skins/global_images/smilies/biggrin.gif)
.Really though now I can make dat edits alot easier and without bugging Corbo or Voyager.
None.
I love you Broodkiller
If anything cool is ever going on Skype me up under the name "blarghle"
I guess it's time for me to upgrade from DatEdit 1.4
None.
I seem to have found a magical way to corrupt images.dat. I don't know if this happens with other entries, but this is how I found it:
Go to the supply depot overlay, set grp to 0 and iscript to 0. Boom, crash on startup.
![](/uploads/avatars/10.png?303111401)
ALL PRAISE YOUR SUPREME LORD CORBO
I guess it's time for me to upgrade from DatEdit 1.4
![:P :P](/skins/global_images/smilies/tongue.gif)
I guess it's time for me to upgrade from 1.2b
fuck you all
Quote from name:Killer_Kow
I seem to have found a magical way to corrupt images.dat. I don't know if this happens with other entries, but this is how I found it:
Go to the supply depot overlay, set grp to 0 and iscript to 0. Boom, crash on startup.
This does not corrupt images.dat, it is just an ordinary crash. This makes the entry's GRP property point to a non-existant string in images.tbl (ID = -1) . When SC gets fed with data like that, it says "adieu".
None.
*Hopes BK still checks these forums once in a while*
Why can't I seem to do anything with .dat files (namely, adding them to an MPQ) while DatEdit has them loaded? This is VERY annoying, as I have to close DatEdit to add a file to my MPQ, and then reload them again when I want to make a change.
Awesome !
![:) :)](/skins/global_images/smilies/smile.gif)
No Error... NO ERROR!!
THE FIRST TIME I DIDN'T GET A FCKNG ERROR!
![:) :)](/skins/global_images/smilies/smile.gif)
Good Job... awesome programm^^
Please report errors in the Staredit.Network forum.
*Hopes BK still checks these forums once in a while*
Why can't I seem to do anything with .dat files (namely, adding them to an MPQ) while DatEdit has them loaded? This is VERY annoying, as I have to close DatEdit to add a file to my MPQ, and then reload them again when I want to make a change.
If anyone else has this problem, it's because you're using the same MPQ for DatEdit to take GRPs from. In options, set it to use StarDat, or a clone of your mpq (if you still want to see your grp changes).
Thanks to BK for the solution.
![](/uploads/avatars/2462.jpg?289877949)
STF mod creator, Modcrafters.com admin, CampaignCreations.org staff
Awesome work, Broodkiller! Glad to see your mug back around Starcraft. =o]