Staredit Network > Forums > SC2 General Discussion > Topic: Patch 1.2.1 PTR
Patch 1.2.1 PTR
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Feb 5 2011, 7:07 pm
By: PIESOFTHENORTH  

Feb 5 2011, 7:07 pm PIESOFTHENORTH Post #1



http://us.battle.net/sc2/en/forum/topic/1213111662

A new patch is available on the PTR which apparently lets you use an alternate character! This will hopefully be a free option when the patch goes live.
Also there's some editor fixes.

Quote
General

* A special sneak peek at new ladder maps is now available!

* Matchmaking has been updated to better match players queuing with pre-made teams in 2v2, 3v3, and 4v4 brackets.



Bug Fixes

General

o Fixed an issue where the title of a conversation window was scaling rather than truncating.

o Fixed an issue where the Match History score screen was displaying "Null" for the map info for all games played before Patch 1.2.

o Fixed an issue that would sometimes cause players to be improperly disconnected from a game.

o (Mac) Fixed an issue that would cause the Control key to become stuck when holding Control and minimizing the game window, then going back to the game window and attempting to use Control+1 to create a control group.



Maps

o Fixed an issue with foliage that would die and become visible through the fog of war when a player spawned as zerg.



StarCraft II Editor

o Fixed an issue where copied-and-pasted units were not set to the correct height in-game.

o Fixed an issue where the table view scroll-bar position was reset when switching objects.

o Fixed an issue where secondary sort priorities were not working properly. Model name is now the secondary sort so that models are listed in alphabetical order after being sorted by the mod they are contained in.




None.

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[08:36 am]
Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
[11:31 pm]
Vrael -- :wob:
[08:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
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