Uhh How do you put a trigger everytime the timer expires you create units and make it attack a point
None.
http://vgshorts.com/BBCode/BBCode3.php?ID=76Melee Initialization
Events
Timer - <Timer> expires
Local Variables
Conditions
Actions
Unit - Create 1 <Unit> for player <Player Number> at <Point> using default facing (No Options)
Unit - Order (Created unit) to ( Attack targeting <Target Point>) (Replace Existing Orders)
FIll in the stuff with the <>s to what you need
None.
o ok thx
yea but i cant find the attacking to a point
Post has been edited 1 time(s), last time on Sep 6 2010, 9:17 pm by DaSickMarine.
None.
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
o ok thx
yea but i cant find the attacking to a point
I'm not sure how it was called, but I know that it is in the big list of orders. Maybe it was called "target point order" or something like that. Sadly I can't switch my editor to English.
I assume that you've found "issue order" trigger action.
Yeah, click on the parenthesis right before the "Ability Command" field, and you can switch it from "Ability targeting no point" to "Ability targeting point."
None.