Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: "An Error Occurred while tryin to create the game"
"An Error Occurred while tryin to create the game"
Oct 23 2007, 9:43 pm
By: Viii_iiiV  

Oct 25 2007, 9:52 pm Kellimus Post #21



Quote from XGuy
Quote
StarForge's trigger editor is basically C++, but for Starcraft. How is that "crap"?

I know this has nothing to do with the topic. But when you try to make a clever comment, make sure you don't end up sounding like an idiot.

How is saying that a map creator's trigger editor is like C++, but instead of C++ syntax and keywords its Starcraft syntax and keywords, sounding like an idiot?

Do I have to spell it out that badly for you?



None.

Oct 27 2007, 12:17 am XGuy Post #22



I'm afraid you do, since everything you type is an unreadable mess.



None.

Oct 27 2007, 12:19 am who Post #23



I don't really see how it's unreadable. His grammar is fine.



None.

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[11:31 pm]
Vrael -- :wob:
[08:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
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