Staredit Network > Forums > General StarCraft > Topic: RPGs similar to "Nightmare RPG"?
RPGs similar to "Nightmare RPG"?
Jun 4 2009, 4:04 am
By: 8882a  

Jun 4 2009, 4:04 am 8882a Post #1



I know that a lot of you have made great maps here.
I wonder if anyone has made an RPG map similar to Nightmare RPG? I havent played many Starcraft RPG UMS maps, so I cant compare, but I think this is the only playable one that I found (please note that I ahvent tried any of the maps from this site). Could anyone recommend me any similar maps? With simple healing (move something/train), simple upgrades (just get minerals) and maybe simple skills (build/move something)?
And with some difficulty, but not to hard and no idiotic "level up" parts, like DBZ?
If possible please recommend maps slow in size and without sounds

Also, Im curious if any of you have made any microcontrol/microwars maps, beause I colellect them.

Best regards, hope it's the proper subforum

Post has been edited 1 time(s), last time on Jun 4 2009, 4:26 am by 8882.



None.

Jun 7 2009, 2:06 am Drant Post #2



The criteria you provided are found in the majority of RPG maps; you should also state what you don't want in an RPG, then recommendations would be easier.

Download this RPG map pack and look for Installation terrain ones, they should be similar to Nightmare RPG in terms of structure. Examples are Area 51, A Call for Help, Mage RPG, Metal Gear Solid, and more.

For good RPG maps, try this list of classic RPGs.

As for micro maps, the only one I've seen SEN forumers play is Uberena, so you'd have better luck searching Korean map sites than here.

Post has been edited 1 time(s), last time on Jun 7 2009, 2:14 am by Drant.



None.

Jun 7 2009, 12:37 pm Vi3t-X Post #3



RPG maps can be found by scouring this, Maplantis' and Nibbits' map databases.

Überena, Team Micro, and Vespene Gas Defence are several micro maps often played.

Again, you can scour the various databases for maps.



None.

Jun 14 2009, 10:42 am 8882a Post #4



thanks for the replies guys
I asked because there are multiple RPG maps and testing all of them takes a lot of time (most are like 5mb, so it takes 5minutes to even start a game.. and then be dissapointed)



None.

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[10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
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