flag - beacons
Jan 9 2009, 7:00 pm
By: okeee  

Jan 9 2009, 7:00 pm okeee Post #1



What is the difference between beacons and flag beacons? What can you do actually with both of them?



None.

Jan 9 2009, 7:31 pm Pigy_G Post #2



Flag beacons will spawn a flag after 10 minutes into the game, they also have an option called Place COP. Which means you can teleport the flag to anywhere on the map that you have vision and is walkable. Place COP is disabled after 10 minutes into the game, Even if you remove the flag it will still be unable to teleport.

Quote
What can you do actually with both of them?

Beacons can serve many purposes, Mostly just graphical. Some people like to use them as pads to buy units in things like defenses. Some people like to cloak or disable them so they only show the lights and nothing else or are unclickable.



None.

Jan 9 2009, 7:55 pm okeee Post #3



Ok and is there some purpose to transporting a flag?



None.

Jan 9 2009, 8:23 pm MadZombie Post #4



The whole thing was used for 'Capture the flag' mode or something.



None.

Jan 9 2009, 8:25 pm Biophysicist Post #5



It moves the flag beacon, not the flag. You can detect this and use it for selection systems and stuff. For example, in an arena map you could tell the players to Place COP where they want their character to start.



None.

Jan 9 2009, 8:39 pm Vi3t-X Post #6



Quote from MadZombie
The whole thing was used for 'Capture the flag' mode or something.
Which is why flags are unable to be captured by their owners. :bleh:



None.

Jan 9 2009, 9:59 pm okeee Post #7



Can you prevent the flag from appearing? So it seems like a normal beacon.



None.

Jan 9 2009, 10:05 pm Falkoner Post #8



If you place a disabled sprite of it, for Terran and Zerg Flag Beacons, this disabled their flag creation and their place COP ability.



None.

Jan 9 2009, 10:09 pm okeee Post #9



That is a disabled unit sprite?



None.

Jan 9 2009, 10:11 pm Falkoner Post #10



Quote
That is a disabled unit sprite?

Yup, you can also just constantly remove the flags, but then you still have the COP problem.



None.

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