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The Max Fury Campaign
Dec 8 2024, 2:39 pm
By: Nuralldin  

Dec 8 2024, 2:39 pm Nuralldin Post #1





The Max Fury (Part I)


This is the first part of a short campaign set in a planet called Vidion. The story begins by stepping into the shoes of the rebel leader Max James, who will lead his group of insurgents against the local government known as "The Republic." After overthrowing the regime, Max will establish a new government under his rule. However, peace will be short-lived, as the greatest conflict Vidion has ever faced will begin shortly after...







This is only the first part, so it consists of just 5 missions. The second and final part will feature between 3 and 4 missions—I haven’t decided yet. Together, it will form a very short campaign, but I hope its quality will make up for it. Play it and share your thoughts with me! :)



SCMSCX.COM








The Max Fury (Part II)




After a long time, I’ve decided to resume development on this campaign. Part two will include four maps in total; for now, only one is fully completed, and I’m sharing it here with you…




Post has been edited 7 time(s), last time on Jan 12 2026, 4:19 pm by Nuralldin.



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Dec 25 2024, 7:24 pm newageofpower Post #2



I gave it a spin last night.

Pro:
-Voice acting is pretty good.
-Well timed 'cutscenes'

Con:
-Difficulty is excessively brutal. Couldn't do mission 3+ without cheating
-Terrain clogging. Have you tried moving tanks/scv/infantry on the left side corridor on mission 3? Mission 4 has many of similar issues on it's high grounds.
-Boring terrain. Some mediocre campaigns have been saved before by "well that combination of doodads + tiling is pretty" or even "cute chokepoint"
-Giant maps are a grind. Worsened by the terrain.
-Mission 5 is just a lagfest after the hordes start spawning. I get you're supposed to die but there are moments where stuff just lags so badly it doesn't fire. I expected an epic last stand where you rack up a giant kill count... This was not it.



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