Staredit Network > Forums > Modding Discussion > Topic: [theorising] locked cluster of units, as 1 command unit
[theorising] locked cluster of units, as 1 command unit
Nov 18 2018, 2:09 pm
By: Lagi  

Nov 18 2018, 2:09 pm Lagi Post #1



THIS IS WISH ONLY - i have no idea how, nor skills to do it.



"what if" you could "lock" amount of the same units into one group = cluster. Cluster be represent as single unit, and given order would be executed by each member of cluster (unless some Smart Cast alteration is also add).

========

on the picture there are 2x cluster of Zerglings

if you click any single zergling (member of cluster group). You will select all 12x (on main screen). At the bottom bar, will appear only one zergling (you can combine cluster with any other units or clusters).

if you give order, it would be executed by the whole 12x zerglings. Still each zergling can behave a little different, if given attack on ground order, each zergling might attack different target.

========

"whats the difference to just extend selection group to 100x units?"

Army would be more organized.
you could faster give order to specific units (one click any one from cluster).
Bottom bar would look less crowded (SC2).

========

currently with Alt click, you can select preselected group, but you have only 10x group, and you need to always Alt+click.

cluster can be executed like that:
if condition are OK (only same type of unit selected) - pressing ALT will lock group into cluster.
de-clustering unit can happened same way (at the bottom bar 12 unit will collapse into 1, and expand into 12 icons, each time player press ALT).



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[06:39 pm]
Vrael -- 6000 apm near perfect focus fire is yikes
[06:38 pm]
Vrael -- paralyze was metaphorically speaking, paralyzed
[06:38 pm]
Vrael -- wasnt even that really, they 6000 apm just made the terran army so much more value/$ that the extra economy didnt matter
[01:58 pm]
NudeRaider -- NudeRaider
NudeRaider shouted: Oh_Man nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
they basically lost most of their army in one big battle and didn't have the time and production to leverage the economic advantage and come back from that blow.
[01:55 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: https://youtu.be/1vsTqNwHquE omg guys it's happening. ITS HAPPENING. EVERONY STAY CALM. STAY F:wob::wob:CKING CALM!
not sure why you are so hyped, when basically the same happened 7 years ago with AlphaStar on SC2.
[01:53 pm]
NudeRaider -- Oh_Man
Oh_Man shouted: 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
nothing too special tbh. the human player wasn't ready to combat the push that stretched almost the whole map. So this game means nothing. We'll have to see how it goes once the humans have adjusted for its unorthodox strategies.
[10:59 am]
NimoStar -- "Sick" is the appropriate word for the disease that AI is foisting upon our society. Repent, ye sinners!
[06:32 am]
Ultraviolet -- that was pretty sick lol
[02:55 am]
Oh_Man -- 6000 apm XD, i dont even understand how it culd came back wen it was 5 base vs 2
[02:42 am]
Symmetry -- 'twas only a matter of time
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