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Features:
Randomly placed capturable civilians/ammo using a burrowed zerg system
Kool-Aid Man randomly busts through portions of your house
Waves upon waves of different flavor Kool-aids
Random side missions
Mini-bosses
Kool-Aid man as the ultimate final boss!
*Not yet implemented
Current Size: 264KB, 120KB with TM2
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Progress:
Overall
Progress: 50%
Terrain
Progress: 50%
Unit Placement
Progress: 50%
Ideas
Progress: 50%
Triggers
Progress: 50%
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Media:
Collapsable Box
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Todo:
Add more waves
Add Mini-bosses
Trigger up some side quests
Complete map terrain and fill up with exploration opportunities
Briefing/tutorial/hints/tips
Think of more clever ideas
Suggestions welcome!
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Updates:
Thread Started - vBeta - 07/25/14
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Post has been edited 4 time(s), last time on Jul 26 2014, 5:09 am by Swampfox.
None.