Staredit Network > Forums > SC1 Map Showcase > Topic: Poker Defense Nova X2 - 4.30 [AVORTED]
Poker Defense Nova X2 - 4.30 [AVORTED]
Dec 2 2011, 3:04 pm
By: topblaireau
Pages: < 1 2 3 4 5 >
 

Jan 18 2012, 9:53 pm topblaireau Post #61



Quote from NekoKyd
I've got to say, You've pretty much cleaned up everything on the map. Very nice.
Though, everytime i respond here, something is wrong. :(
So, I'll see if you can figure this one out yourself:

No? Look above the cursor, There's a random Nuke Dot there. Random find, I know. But It's there.
:bye1:

ahah nice :D



None.

Jan 19 2012, 10:21 am Sato Post #62



Hi, were you going to put the air quest (and other additions) into RC11/RC12 or for the next major release?

Also, I think it's kind of unfair how the "secret switch" works for mining ... I either get frustrated at people who can't understand and have to regame or play anyway and get shorted on money. Maybe just leave it enabled by default, or only when the secret gas box is picked up at prize hands (instead of 500 money, drone awarded)



None.

Jan 20 2012, 8:26 pm topblaireau Post #63



Quote from Sato
Hi, were you going to put the air quest (and other additions) into RC11/RC12 or for the next major release?

Also, I think it's kind of unfair how the "secret switch" works for mining ... I either get frustrated at people who can't understand and have to regame or play anyway and get shorted on money. Maybe just leave it enabled by default, or only when the secret gas box is picked up at prize hands (instead of 500 money, drone awarded)

I hope there will not be a RC12 :D

The next major release will be 4.31+, and not for now. I m a little fed up to edit this map :D

For the mineral quest, I do it to have a full house game :P In fact, this quest adds what? 5k? 7k? at most. So, it's not really important. And I ve beat the map alone, without this quest :D And I m not the only one. So... :D

But true, maybe i will add another drone. We ll see.



None.

Jan 20 2012, 10:51 pm Bebs Post #64



Quote from topblaireau
Quote from Sato
Hi, were you going to put the air quest (and other additions) into RC11/RC12 or for the next major release?

Also, I think it's kind of unfair how the "secret switch" works for mining ... I either get frustrated at people who can't understand and have to regame or play anyway and get shorted on money. Maybe just leave it enabled by default, or only when the secret gas box is picked up at prize hands (instead of 500 money, drone awarded)

I hope there will not be a RC12 :D

The next major release will be 4.31+, and not for now. I m a little fed up to edit this map :D

For the mineral quest, I do it to have a full house game :P In fact, this quest adds what? 5k? 7k? at most. So, it's not really important. And I ve beat the map alone, without this quest :D And I m not the only one. So... :D

But true, maybe i will add another drone. We ll see.

Yes, Ive beaten this map numerous times, youve made it easier throughout each of these patches. the original one was harder, now just stack chon/goon and u cant lose.



None.

Jan 21 2012, 10:55 pm topblaireau Post #65



Quote from Bebs
Quote from topblaireau
Quote from Sato
Hi, were you going to put the air quest (and other additions) into RC11/RC12 or for the next major release?

Also, I think it's kind of unfair how the "secret switch" works for mining ... I either get frustrated at people who can't understand and have to regame or play anyway and get shorted on money. Maybe just leave it enabled by default, or only when the secret gas box is picked up at prize hands (instead of 500 money, drone awarded)

I hope there will not be a RC12 :D

The next major release will be 4.31+, and not for now. I m a little fed up to edit this map :D

For the mineral quest, I do it to have a full house game :P In fact, this quest adds what? 5k? 7k? at most. So, it's not really important. And I ve beat the map alone, without this quest :D And I m not the only one. So... :D

But true, maybe i will add another drone. We ll see.

Yes, Ive beaten this map numerous times, youve made it easier throughout each of these patches. the original one was harder, now just stack chon/goon and u cant lose.

Good for you. What is the point to do an unbeatable map? ;) The original one? Which version do you mean?



None.

Feb 2 2012, 9:31 pm eViLdEvIce Post #66



justa lil thing.. why thers no drone when i finish the gas quest.
another idea... be able to get drone miner with the player that r in the game not with 5, i always become mad when i poker while the kids r sleeping would be coolio greets from smoke aka WHO.... keep on the good work



None.

Feb 3 2012, 1:21 am NekoKyd Post #67



Quote from eViLdEvIce
justa lil thing.. why thers no drone when i finish the gas quest.
another idea... be able to get drone miner with the player that r in the game not with 5, i always become mad when i poker while the kids r sleeping would be coolio greets from smoke aka WHO.... keep on the good work

He's already stated that he likes it the way it is. And what are you even saying? It's hard to read when you type like you're on crack. And sure, everybody 'sleeps'. Game takes between 60 minutes and 2 hours to complete. Can't stay THAT active. So.... Yea..... :bye1:



None.

Feb 3 2012, 2:53 am eViLdEvIce Post #68



2163 kills now im bored :P i just tryin give some feedback while im smokin crack and watching noobs replying my posts y know lol



None.

Feb 3 2012, 6:08 am NekoKyd Post #69



Anyways, enough of the random chat with a kid who doesn't know how to give legit help or fixes.
Off to my Screenshot. Was this intentional or maybe a typo? After what you told me for the Paths, I'm not sure.
Here you go: The Lurker's name.




None.

Feb 4 2012, 2:37 am topblaireau Post #70



Quote from eViLdEvIce
justa lil thing.. why thers no drone when i finish the gas quest.
another idea... be able to get drone miner with the player that r in the game not with 5, i always become mad when i poker while the kids r sleeping would be coolio greets from smoke aka WHO.... keep on the good work
- You mean the Dark archon quest? Because I dont want to add a drone for mining at bottom, it's only 1 drone true but... I don't want :P
- I ve already answered

Quote from NekoKyd
Quote from eViLdEvIce
justa lil thing.. why thers no drone when i finish the gas quest.
another idea... be able to get drone miner with the player that r in the game not with 5, i always become mad when i poker while the kids r sleeping would be coolio greets from smoke aka WHO.... keep on the good work
He's already stated that he likes it the way it is. And what are you even saying? It's hard to read when you type like you're on crack. And sure, everybody 'sleeps'. Game takes between 60 minutes and 2 hours to complete. Can't stay THAT active. So.... Yea..... :bye1:
Nothing to add ;)

Quote from NekoKyd
Here you go: The Lurker's name.
You are right : "GROUND"

Well, is it time to release the final version? :D I don't play SC for the moment, so your feedback are precious ;) Thanks!!!

I guess there is not major bug to fix now.



None.

Feb 4 2012, 3:36 am Tempz Post #71



Does the latest version allow you to stay after you lose?



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Feb 4 2012, 2:41 pm topblaireau Post #72



Quote from Tempz
Does the latest version allow you to stay after you lose?
yes, and u can observe and be banned if needed. And if you lose and was the banner, the banner is changed. I implemented this since many versions, i don't remember which one.

Post has been edited 1 time(s), last time on Feb 5 2012, 1:41 am by topblaireau.



None.

Feb 5 2012, 9:19 pm scarecow_weed Post #73



Had to come and make my thanks official, Topblaireau thanks so much! Turned Sato's awesome map into the best UMS series in legacy Starcraft history, imo.
I've been playing these average 3-4 hours a day for over a year. Solo mode is pretty fun, I have a s*** ISP with DSL and can only host for like 3% of you. So now I get to whoop it up and win a game every damn day if I please (and yes I came here to brag a little, too.)

There... is however one embarrassing thing to admit.
I don't know how to get the secret mothership. Is it inappropriate for anyone to tip me off?
I'll trade a tip I consider useful...

In a hand, when you're down to ten seconds and have more than one turn left and no definite hero outcome, turn both tanks off two seconds apart and highlight civ. Your timing with the "stay" civ (blackjack jargon I know just work with me) determines what the final card is considered to be by the game; you're not committed to the five-card monty (work with me) until you see the fifth one change.
Save five seconds. GLHF.

Oh and smilie of the day
:cecil:
Isaac was cursed!



None.

Feb 6 2012, 3:53 pm topblaireau Post #74



Quote from scarecow_weed
Had to come and make my thanks official, Topblaireau thanks so much! Turned Sato's awesome map into the best UMS series in legacy Starcraft history, imo.
I've been playing these average 3-4 hours a day for over a year. Solo mode is pretty fun, I have a s*** ISP with DSL and can only host for like 3% of you. So now I get to whoop it up and win a game every damn day if I please (and yes I came here to brag a little, too.)

There... is however one embarrassing thing to admit.
I don't know how to get the secret mothership. Is it inappropriate for anyone to tip me off?
I'll trade a tip I consider useful...

In a hand, when you're down to ten seconds and have more than one turn left and no definite hero outcome, turn both tanks off two seconds apart and highlight civ. Your timing with the "stay" civ (blackjack jargon I know just work with me) determines what the final card is considered to be by the game; you're not committed to the five-card monty (work with me) until you see the fifth one change.
Save five seconds. GLHF.

Oh and smilie of the day
:cecil:
Isaac was cursed!

Thank you :) I'm so glad to hear that ;)

Secret mothership?... hum.... it's not a really important secret. It gives you 1 arbiter only with 65k damage, no spell allowed (recall or freeze). What can I say? I can unlock it before 30 minutes of playing game, even less if i have the good units :D But there is not time restriction to unlock it.

And for your tip to deal cards... GG ;) You are right indeed. I wanna change the system with a zerg unit / burrow to change card... but so many trigger to change... so... I don't know.... we'll see ;)



None.

Feb 10 2012, 1:58 am Mp)HellFire Post #75



There's a issue with this game, If theres fullhouse and 30 minutes into game, (green) the last player on the right spawns less enemies then anyone else in game.

It only happens 20-30 minutes into game when players start to have their units grow in numbers,

Basically to fix this issue, delete all these "help" things and make a all pro version, delete those buildings//extra things that tell us what hands are what and what we get from it.

when a level ends you should also remove the unit, like level 2, level ends, remove level 2 unit from the 69 unit space. This will reduce some of the unit count.

I demand of a new system for choosing cards. Unsieging tanks takes a long time instead you should create 5 burrowed units to unburrow or you should remove the siege tanks and replace it with a normal ground unit that you move up to change the card you have. It would reduce the amount of time required, so that one minute we have to actually do our poker will actually have some extra time left over for noobs and or people that are afk.

I believe Carriers should turn into a King scout instead of a 10. I mean really there one of the best card units in the game to get, It would make more sense to make them change into a King instead of a crappy 10.

that's basically everything for now...



None.

Feb 11 2012, 3:10 pm topblaireau Post #76



Quote from Mp)HellFire
There's a issue with this game, If theres fullhouse and 30 minutes into game, (green) the last player on the right spawns less enemies then anyone else in game.

It only happens 20-30 minutes into game when players start to have their units grow in numbers,

Basically to fix this issue, delete all these "help" things and make a all pro version, delete those buildings//extra things that tell us what hands are what and what we get from it.

when a level ends you should also remove the unit, like level 2, level ends, remove level 2 unit from the 69 unit space. This will reduce some of the unit count.

I demand of a new system for choosing cards. Unsieging tanks takes a long time instead you should create 5 burrowed units to unburrow or you should remove the siege tanks and replace it with a normal ground unit that you move up to change the card you have. It would reduce the amount of time required, so that one minute we have to actually do our poker will actually have some extra time left over for noobs and or people that are afk.

I believe Carriers should turn into a King scout instead of a 10. I mean really there one of the best card units in the game to get, It would make more sense to make them change into a King instead of a crappy 10.

that's basically everything for now...
- F***********************, I hope the mapmax bug was fixed :( Well well well. No I don't want to remove the help thing... Another solution is to turn regular heroes to half (???), example : we need 17 rines for 2 blaze (= 8 double pair hands), I change by 8 rines for 1 blaze (= 4 hands), You can have heroes lastly BUT you can't "sold" the 18th rine (but i think, few player knows this tip. Well... i will fix it... soon :D
- Remove the unit who show the level. Yes i can, but no because i need to create at least 70 trigger and i need to use another location, there are only 10 locations left for future quest, i can't waste it. AND I'VE ALREADY ANSWER TO THAT!
- new system for choosing cards, read my last post... I will for the next major version
- why not for the carrier to king... let me thinking about that, i can't look right now ;)

Thanks for you feedback



None.

Feb 11 2012, 10:41 pm Mp)HellFire Post #77



You may need 70 more triggers for it but a location? No way. no location needed just remove all of this unit when player 6 commands at least 3 level (2-69) units. not hard.
But yeah cutting all the things in half like 8 marines would possibily end the CCMUing of the computer units at the bottom right corner.
I think you should return Defiler recycling because If I trade in 3 units, and get a defiler but ive already used the defiler as many times, It's just worthless at this point so I can't even get rid of the Defiler. If im able to gamble it then I should be able to get rid of it.



None.

Feb 20 2012, 5:25 pm Bebs Post #78



Quote from Mp)HellFire
You may need 70 more triggers for it but a location? No way. no location needed just remove all of this unit when player 6 commands at least 3 level (2-69) units. not hard.
But yeah cutting all the things in half like 8 marines would possibily end the CCMUing of the computer units at the bottom right corner.
I think you should return Defiler recycling because If I trade in 3 units, and get a defiler but ive already used the defiler as many times, It's just worthless at this point so I can't even get rid of the Defiler. If im able to gamble it then I should be able to get rid of it.

Yeah, i agree. i usually dont even want to use my defiler. I run goons/chons, why would i waste 2 lings/2 zealots to get the same thing i can get for 1 zealot 2 dark temps/1 ling 2 ghosts. Ghosts and Dark templars are simple to get. The only use for the defiler is the mix with 2x defilers and 1 of each unit, and i mainly use that to get air units to attack the box/egg at the bottom, but u can only use that once. It would be convenient to be able to recycle them.

Excited for the next version



None.

Feb 22 2012, 1:05 pm Mp)HellFire Post #79



I just discovered a new map, PoKeR D NoVa X2 ELITE. It deleted all the helpful things in 4.30 and made this version harder, It even looks more professional. Ive noticed the Drone Quest was uncompleteable because it was broken but I believe this guy was just testing his map in public. Anyways you should take this terrain and these ideas with you in 4.30 Final because Ghosts do 10k (+60k 200 ups) and there way more useful now. there also named Satos Marksmen and theres a new mix he put in which gives him 2 ghosts and 1 hydra for his secret mix which is 4 units. The terrain looks way better, It looks more like Pillars are holding up the Card box and there's no CCMU causing green to not have as many enemies to fight. BCs do 200+200 (5 ups) more then they did before upgrade wise. I heard in his latest one he put in double or nothing and he also worked on the quest in the top left making it 420 life and it gives 1234 minerals. It also removes the Player numbers in the boxes which would make Cannons miss most of the time and other units too.



None.

Feb 22 2012, 3:44 pm topblaireau Post #80



Quote from Mp)HellFire
I just discovered a new map, PoKeR D NoVa X2 ELITE. It deleted all the helpful things in 4.30 and made this version harder, It even looks more professional. Ive noticed the Drone Quest was uncompleteable because it was broken but I believe this guy was just testing his map in public. Anyways you should take this terrain and these ideas with you in 4.30 Final because Ghosts do 10k (+60k 200 ups) and there way more useful now. there also named Satos Marksmen and theres a new mix he put in which gives him 2 ghosts and 1 hydra for his secret mix which is 4 units. The terrain looks way better, It looks more like Pillars are holding up the Card box and there's no CCMU causing green to not have as many enemies to fight. BCs do 200+200 (5 ups) more then they did before upgrade wise. I heard in his latest one he put in double or nothing and he also worked on the quest in the top left making it 420 life and it gives 1234 minerals. It also removes the Player numbers in the boxes which would make Cannons miss most of the time and other units too.

Fine, he steals my work without my permission.

I'm fed up. I stop to develop the map. And this is my last word. Bye.



None.

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